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Zyra
Guide · Jungle

Zyra Guide

Rise of the Thorns
Mage
Support
Tier C Jungle

Zyra, Rise of the Thorns, is a mage and support champion that is demanding to master. Across our 503 analysed ranked games, Zyra is mostly played in the Jungle (47% of its games), and more rarely as Support (39%) and as ADC (14%), with a 50.0% win rate in that role: tier C among Jungle champions (#35 of 48, ranked by win rate). Zyra's damage is mostly magic (84%): magic resistance items are therefore effective against this champion. 11% of that damage is true damage and therefore ignores resistances. Win rate varies with game length: 58.5% in short games (under 25 min, 65 games) versus 37.5% in long games (over 35 min).

Average KDA
5.3 / 5.2 / 10.5
ratio 3.1
Damage / min
852
CS / min
7.9
Gold / min
457
Kill participation
54%
Vision / min
1.16

Averages measured over 236 Jungle games played with Zyra, from our ranked Solo/Duo data collection.

Combos and how to play

Written guide · based on the official ability texts

Zyra is an area mage who fights with plants: seeds appear regularly, and casting Deadly Spines or Grasping Roots near them turns them into plants that fight for her. Grasping Roots roots, and Stranglethorns knocks up and enrages the plants.

Harassment
Rampant Growth W Deadly Spines Q Grasping Roots E

When: An enemy is within range of a seed.

Plant a seed then Deadly Spines near it: a Thorn Spitter grows and fires from afar; Grasping Roots near a seed grows a Vine Lasher that slows.

The root
Grasping Roots E Deadly Spines Q Stranglethorns R

When: An enemy is isolated.

Grasping Roots roots the target; Deadly Spines deals damage in an explosion, Stranglethorns knocks up.

The team fight
Rampant Growth W Rampant Growth W Stranglethorns R Grasping Roots E

When: A fight begins at a prepared spot.

Stranglethorns damages as it spreads then knocks up the enemies; the plants inside the thorns become enraged.

Laning phase

Plant seeds with Rampant Growth: they last up to 60 seconds and can be stored. Cast your abilities near seeds to grow plants.

Common mistakes

Riot's official tips for playing Zyra

Build, runes and summoner spells

The most-played core build is Zhonya's Hourglass, Shadowflame, and Liandry's Torment (69 games, 55.1% win rate).

69 games · 55.1%
22 games · 45.5%
19 games · 47.4%

Summoner spells

FlashSmite Flash + Smite50.0% · 236 games

Most-played runes

Electrocute
Electrocute + Precision
47.5% · 162 games
Primary tree · Domination
Cheap Shot100%
Sixth Sense90%
Treasure Hunter94%
Secondary tree · Precision
Legend: Haste100%
Cut Down100%
Shards
Ability haste68%
Adaptive force66%
Health scaling62%
Dark Harvest
Dark Harvest + Precision
59.2% · 49 games
Primary tree · Domination
Cheap Shot100%
Sixth Sense86%
Treasure Hunter71%
Secondary tree · Precision
Cut Down98%
Legend: Haste98%
Shards
Ability haste61%
Adaptive force88%
Health scaling67%

For each row, the most picked rune among the games played with this page (share of games in brackets).

Which items to build against the enemy team?

We sort every game by the enemy team's damage. These are Zyra's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.

Mostly magic-damage enemy team49.2% · 65 games
At least 50% of their damage is magic

The item that stands out most is Shadowflame: 60.5% win rate, +7 points versus its usual win rate.

Mostly physical-damage enemy team50.0% · 60 games
Less than 35% of their damage is magic

The item that stands out most is Zhonya's Hourglass: 53.8% win rate, +4 points versus its usual win rate.

Balanced enemy team50.4% · 111 games
Mixed physical and magic damage

No item clearly stands out in this situation: the usual build remains the reference.

Counters and matchups

How to play against Zyra

Riot's official tips.

Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Zyra's matchups.

Abilities

Garden of Thorns
PassiveGarden of Thorns
Seeds spawn around Zyra periodically, becoming faster with level. Zyra can cast Deadly Spines or Grasping Roots near seeds to grow plants, who fight for Zyra.
Deadly Spines
QDeadly Spines
Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.
Rampant Growth
WRampant Growth
Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Growth's recharge time.
Grasping Roots
EGrasping Roots
Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Move Speed.
Stranglethorns
RStranglethorns
Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts. Plants within the thicket are enraged.

Frequently asked questions

What is the best build for Zyra?

The most-played core build is Zhonya's Hourglass, Shadowflame, and Liandry's Torment (69 games, 55.1% win rate).

What game length suits Zyra best?

Win rate varies with game length: 58.5% in short games (under 25 min, 65 games) versus 37.5% in long games (over 35 min).

Which runes should I play on Zyra?

The most-played rune page uses Electrocute with the Precision secondary tree (162 games, 47.5% win rate).

Full Zyra page · League of Legends tier list · All champion guides