Zyra, Rise of the Thorns, is a mage and support champion that is demanding to master. Across our 503 analysed ranked games, Zyra is mostly played in the Jungle (47% of its games), and more rarely as Support (39%) and as ADC (14%), with a 50.0% win rate in that role: tier C among Jungle champions (#47 of 48, ranked by win rate). Zyra's damage is mostly magic (84%): magic resistance items are therefore effective against this champion. 11% of that damage is true damage and therefore ignores resistances. Win rate varies with game length: 58.5% in short games (under 25 min, 65 games) versus 37.5% in long games (over 35 min).
Updated Oct 10 2026 · Patch 26.22
Averages measured over 236 Jungle games played with Zyra, from our ranked Solo/Duo data collection.
Zyra is an area mage who fights with plants: seeds appear regularly, and casting Deadly Spines or Grasping Roots near them turns them into plants that fight for her. Grasping Roots roots, and Stranglethorns knocks up and enrages the plants.
When: An enemy is within range of a seed.
Plant a seed then Deadly Spines near it: a Thorn Spitter grows and fires from afar; Grasping Roots near a seed grows a Vine Lasher that slows.
When: An enemy is isolated.
Grasping Roots roots the target; Deadly Spines deals damage in an explosion, Stranglethorns knocks up.
See all 3 Zyra combos: key order, when to cast them, cooldowns →
Plant seeds with Rampant Growth: they last up to 60 seconds and can be stored. Cast your abilities near seeds to grow plants.
The most-played core build is Zhonya's Hourglass, Shadowflame, and Liandry's Torment (69 games, 55.1% win rate).
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 36 games).
At 10 min: 4355 gold, 82 CS, 4480 XP. At 15 min: 6945 gold, 127 CS, 7554 XP.
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Zyra's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Shadowflame: 60.5% win rate, +7 points versus its usual win rate.
The item that stands out most is Zhonya's Hourglass: 53.8% win rate, +4 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Zyra's matchups.
| Measure | Zyra | Jungle average | Gap |
|---|---|---|---|
| Gold at 10 min | 4355 | 4023 | +331 |
| CS at 10 min | 82 | 69 | +14 |
| XP at 10 min | 4480 | 3898 | +583 |
| Gold at 15 min | 6945 | 6322 | +622 |
| CS at 15 min | 127 | 106 | +22 |
| XP at 15 min | 7554 | 6602 | +952 |
Measured over 36 Zyra games with a timeline; the average covers 69 champions played Jungle in our ranked games.
Best result: short (under 25 min). Only groups of at least 30 games are shown. A gap of several points shows the phase where the champion is the most reliable.
Roles where we have at least 40 Zyra games.
The most-played core build is Zhonya's Hourglass, Shadowflame, and Liandry's Torment (69 games, 55.1% win rate).
Win rate varies with game length: 58.5% in short games (under 25 min, 65 games) versus 37.5% in long games (over 35 min).
The most-played rune page uses Electrocute with the Precision secondary tree (162 games, 47.5% win rate).
Full Zyra page · League of Legends tier list · All champion guides