Jinx, the Loose Cannon, is a marksman champion of medium difficulty. Across our 1528 analysed ranked games, Jinx is mostly played as ADC (100% of its games), with a 51.0% win rate in that role: tier A among ADC champions (#10 of 36, ranked by win rate). Jinx's damage is mostly physical (96%): armor is the best defensive answer against this champion. Win rate stays steady whatever the game length (50.3% to 52.4%): a reliable pick in every phase of the game.
Averages measured over 1528 ADC games played with Jinx, from our ranked Solo/Duo data collection.
Jinx is a marksman who becomes dominant as soon as she is well protected. Her passive gives her a huge movement and attack speed bonus on every takedown, letting her chain kills in a fight that is already well engaged. She alternates between the minigun, which ramps up attack speed, and the rocket launcher, which hits in an area at longer range but costs mana. Her weakness is a lack of defense: if her chompers miss, she is vulnerable.
When: A fight breaks out and your team is protecting you.
Stay on the edge of the fight, use Zap! then your rockets, and only pull out the minigun when it is safe. Each takedown triggers your passive: the speed you gain lets you chain onto the next target.
When: An enemy jumps on you.
Place Flame Chompers on their path: they root the enemy when stepped on. Slow them with Zap!, then swap back to the minigun with Switcheroo! to finish them at close range.
When: A weakened enemy is fleeing or standing far from you.
Super Mega Death Rocket crosses the map and its damage grows during its flight, based on the target's missing health: the farther you are from the target, the harder the ultimate hits. Fire it from afar to secure a kill or a chase.
Use rockets on minions to hit nearby enemy champions without drawing their attention, and switch to the minigun as soon as an enemy gets too close. Keep your Flame Chompers to defend yourself: their long cooldown makes them your main protection. Zap! slows and reveals the target at very long range, ideal to set up a trade.
The most-played core build is Hexoptics C44, Infinity Edge, and Runaan's Hurricane (553 games, 58.1% win rate).
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Jinx's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Hexoptics C44: 57.7% win rate, +5 points versus its usual win rate.
The item that stands out most is Yun Tal Wildarrows: 57.4% win rate, +6 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
Xayah has the edge in 65% of the 20 ADC duels against Jinx. See the Xayah guide.
Miss Fortune has the edge in 57% of the 28 ADC duels against Jinx. See the Miss Fortune guide.
Caitlyn has the edge in 55% of the 71 ADC duels against Jinx. See the Caitlyn guide.
Ashe has the edge in 53% of the 49 ADC duels against Jinx. See the Ashe guide.
Tristana has the edge in 51% of the 45 ADC duels against Jinx. See the Tristana guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Jinx's matchups.
The most-played core build is Hexoptics C44, Infinity Edge, and Runaan's Hurricane (553 games, 58.1% win rate).
Jinx's toughest matchups as ADC are Xayah (35.0% win rate over 20 games), Miss Fortune (42.9% win rate over 28 games), and Caitlyn (45.1% win rate over 71 games).
Jinx posts its best win rates against Aphelios (65.4%), Twitch (62.5%), and Vayne (61.9%).
Win rate stays steady whatever the game length (50.3% to 52.4%): a reliable pick in every phase of the game.
The most-played rune page uses Lethal Tempo with the Inspiration secondary tree (879 games, 54.6% win rate).
Full Jinx page · League of Legends tier list · All champion guides