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TFT Set 18

Slayer Murkwolf Reroll▲ 1.18

Level 8
Placement
4.79
Top 4
43%
Contest.
79

This comp was Tier C in a previous refresh (last seen Sep 14), but doesn't get enough recent games to stay actively ranked this cycle. Kept here for reference.

Full composition

Akali
HandOfJusticeTitansResolveBloodthirster
Camille
BloodthirsterTitansResolveThiefsGloves
Rek'Sai
EmblemSlayer
Murkwolf
HandOfJusticeInfinityEdgeEdgeOfNight
Warwick
Diana
Krug
EmblemSlayer
Brambleback
Sentinel
EmblemSlayer

Traits

Ravager Ravager 5/6
Riftbeast Riftbeast 3/5
Vanguard Vanguard 2/4
Brawler Brawler 2/4
Blackthorn Blackthorn 2/4
Adaptor Adaptor 1/2
Coven Coven 1/3
Invoker Invoker 1/2
Inferno Inferno 1/2
Lunar Lunar 1/2

Item combos — main carries (top 10)

Murkwolf
Murkwolf
ComboAvg placement
DeathbladeEdgeOfNightHandOfJustice
5.00
EdgeOfNightHandOfJusticeInfinityEdge
4.67
HandOfJusticeInfinityEdgeQuicksilver
3.86
GiantSlayerHandOfJusticeInfinityEdge
3.67
HandOfJusticeInfinityEdgeTitansResolve
7.33
EdgeOfNightGuinsoosRagebladeInfinityEdge
7.00
HandOfJusticeQuicksilverSteraksGage
5.50
DeathbladeEdgeOfNightInfinityEdge
3.00
GiantSlayerInfinityEdgeQuicksilver
4.00
InfinityEdgeLastWhisperSteraksGage
3.50

Seen on the TOP ladders

EUW Kezman22#EUW CHALLENGER 836 LP 3
BR BrunooPRO#RAGE GRANDMASTER 321 LP 3

Matchups vs

vs Caustic Aphelios 15 encounters 47%
vs Juggernaut Zyra 12 encounters 42%
vs Summoner Zyra 10 encounters 60%
vs Emerald Ahri 8 encounters 50%
vs Juggernaut Sivir 8 encounters 88%
vs Elderwood Ezreal 7 encounters 57%
vs Invoker Ahri 7 encounters 57%
vs FloraFatalis Azir 6 encounters 17%
vs Caustic Nidalee 5 encounters 40%
vs Rival Rengar 5 encounters 80%
vs Solar Kayle 5 encounters 80%

Board variants

AzirBramblebackDianaKrugMurkwolfRek'SaiWarwick
Baseline
8% of games 5.73 avg placement
BramblebackDianaKrugMurkwolfRek'SaiWarwick
Azir
→
3% of games 7.25 avg placement
AkaliBramblebackCamilleDianaKrugMurkwolfRek'SaiWarwick
Azir
→
AkaliCamille
1% of games 4.50 avg placement
Real versions of this comp's final board: which exact group of champions shows up together, how often, and the average placement of those games. Not a game-by-game history (Riot only exposes the end-of-game board, never how it got there): a comparison of builds, not a timeline.

Board add-ons (9th/10th unit)

Base board — 9 units Not enough games with exactly this board, no add-ons
Not enough games with an extra unit for a reliable signal.
The main board above stops at 9 units: reaching a 10th slot needs level 10, which on its own already correlates strongly with a good placement. Below, the average placement of games with this base board plus one or two extra units, shown as a correlation to interpret, not a causal recommendation.

Augment path

Data unavailable. Riot's API doesn't populate the augments field for this set — verified directly on the collected sample (the "augments" field doesn't even appear in the response, across 23,000+ real participants checked). The field does exist in the official schema and worked on older sets, so this probably isn't permanent — this section will activate automatically as soon as it fills in again.