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Juggernaut Sivir▲ 0.32

Level 8
Placement
3.74
Top 4
64%
Contest.
88

Full composition

Rakan
Scuttlecrab
GargoyleStoneplateSpiritVisageCrownguard
Caitlyn
KrakensFuryGuinsoosRagebladeHextechGunblade
Sejuani
Vi
Tristana
EmblemJuggernaut
Sivir
LastWhisperInfinityEdgeRedBuff
Amumu
Maokai

Item combos — main carries (top 10)

Scuttlecrab
Scuttlecrab
ComboAvg placement
GargoyleStoneplateSpiritVisageWarmogsArmor
4.20
GargoyleStoneplateGargoyleStoneplateWarmogsArmor
1.75
CrownguardGargoyleStoneplateSpiritVisage
3.50
CrownguardProtectorsVowSunfireCape
3.00
GargoyleStoneplateGargoyleStoneplateSpiritVisage
6.50
GargoyleStoneplateSpiritVisageSteadfastHeart
3.00
CrownguardGargoyleStoneplateSteadfastHeart
2.00
Caitlyn
Caitlyn
ComboAvg placement
GuinsoosRagebladeHextechGunbladeKrakensFury
4.14
GuinsoosRagebladeKrakensFuryKrakensFury
2.80
GuinsoosRagebladeRadiantHextechGunbladeKrakensFury
3.00
DeathbladeGuinsoosRagebladeKrakensFury
4.71
Artifact_FishbonesGuinsoosRagebladeKrakensFury
4.60
GuinsoosRagebladeRadiantKrakensFuryKrakensFury
5.50
Artifact_RapidFireCannonGuinsoosRagebladeKrakensFury
4.33
GuinsoosRagebladeKrakensFuryLastWhisperRadiant
6.00
GuinsoosRagebladeRadiantInfinityEdgeStrikersFlail
3.00
Artifact_GoldCollectorGuinsoosRagebladeKrakensFury
1.00
Sivir
Sivir
ComboAvg placement
LastWhisperRedBuffSpearOfShojin
2.35
InfinityEdgeLastWhisperRedBuff
5.00
GiantSlayerLastWhisperSpearOfShojin
1.75
InfinityEdgeLastWhisperSpearOfShojin
4.29
DeathbladeLastWhisperRedBuff
3.67
GiantSlayerLastWhisperRedBuff
3.40
InfinityEdgeRedBuffSpearOfShojin
1.80
DeathbladeInfinityEdgeSpearOfShojin
3.00
HextechGunbladeLastWhisperRedBuff
6.75
BlueBuffGuinsoosRagebladeLastWhisper
3.00

Seen on the TOP ladders

EUW blah blah blah#tft GRANDMASTER 448 LP 1
EUW Stormy#88888 MASTER 176 LP 1
NA ACAD wasian#NA2 GRANDMASTER 278 LP 1
BR Lefeco#br1 GRANDMASTER 251 LP 1
KR 연수사랑해#개얼짱훈녀 GRANDMASTER 225 LP 1
EUW MKOI ODESZA#000 MASTER 366 LP 4
NA CTG Souless#001 GRANDMASTER 356 LP 4
NA Deis1k#NA1 GRANDMASTER 340 LP 6
KR 북조선집행자진우#KR2 GRANDMASTER 216 LP 6
EUW sova2332#J34 GRANDMASTER 318 LP 7
NA KocLV#FREE MASTER 73 LP 7
EUW Nuryy7#EUW GRANDMASTER 336 LP 8
KR 메가유석#KR1 MASTER 218 LP 8

Matchups vs

vs Summoner Zyra 66 encounters 62%
vs Solar Kayle 54 encounters 46%
vs Summoner Soraka 44 encounters 73%
vs Battlemage Sivir 44 encounters 77%
vs Defender Cassiopeia 37 encounters 49%
vs Executioner Soraka 29 encounters 48%
vs Executioner Zyra 27 encounters 59%
vs Greenfather Ezreal 25 encounters 36%
vs Riftbeast Pebbles 24 encounters 42%
vs Emerald Aphelios 24 encounters 75%
vs Solar Xayah 24 encounters 62%
vs Emerald Ahri 22 encounters 55%
vs Fae Tristana 20 encounters 40%
vs Rival Rengar 18 encounters 94%
vs Caustic Kog'Maw 18 encounters 83%
vs Riftbeast Cinderling 17 encounters 82%
vs FloraFatalis Soraka 17 encounters 71%
vs Battlemage Nidalee 16 encounters 88%
vs Rival Kha'Zix 16 encounters 88%
vs Caustic Nidalee 15 encounters 53%

Board variants

CaitlynRakanScuttlecrabSejuaniSivirTristanaVi
Baseline
17% of games 4.52 avg placement
AmumuCaitlynRakanScuttlecrabSejuaniSivirViYorick
Tristana
AmumuYorick
6% of games 3.67 avg placement
AmumuAsheCaitlynMaokaiRakanScuttlecrabSejuaniSivirVi
Tristana
AmumuAsheMaokai
5% of games 2.00 avg placement
Real versions of this comp's final board: which exact group of champions shows up together, how often, and the average placement of those games. Not a game-by-game history (Riot only exposes the end-of-game board, never how it got there): a comparison of builds, not a timeline.

Board add-ons (9th/10th unit)

Base board — 9 units 1.50 avg placement · 4 games
Not enough games with an extra unit for a reliable signal.
The main board above stops at 9 units: reaching a 10th slot needs level 10, which on its own already correlates strongly with a good placement. Below, the average placement of games with this base board plus one or two extra units, shown as a correlation to interpret, not a causal recommendation.

Incomplete attempts grouped here

Tristana Juggernaut Tristana 8 units 42 games · 4.74 avg placement
These comps share a strict subset of the units above (never an extra one) — likely attempts at this same comp, stopped partway rather than distinct archetypes.

Augment path

Data unavailable. Riot's API doesn't populate the augments field for this set — verified directly on the collected sample (the "augments" field doesn't even appear in the response, across 23,000+ real participants checked). The field does exist in the official schema and worked on older sets, so this probably isn't permanent — this section will activate automatically as soon as it fills in again.