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Ambessa
Champion

Ambessa

Matriarch of War
Fighter
Assassin
Full Ambessa guideCombos, build, counters and items by enemy team →

Lore

All who know the name Medarda respect and fear the family's leader, Ambessa. As a Noxian general, she embodies a deadly combination of ruthless strength and fearless resolve in battle. Her role as matriarch is no different, requiring great cunning to empower the Medardas while leaving no room for failure or compassion. Embracing the merciless ways of the Wolf, Ambessa will do whatever it takes to protect her family's legacy, even at the cost of her own children's love.

Abilities

Drakehound's Step
PassiveDrakehound's Step
Entering an attack or movement command while casting an ability will cause Ambessa to dash a short distance once the ability is cast, granting her next attack bonus range, damage, and attack speed, and refunding energy.
Cunning Sweep / Sundering Slam
QCunning Sweep / Sundering Slam
Ambessa sweeps her twin drakehounds in a semicircle in front of her, dealing bonus damage to enemies hit by the blades. Striking an enemy will transform the next cast of this ability for a short period of time, causing her to slam her twin drakehounds down in a line in front of her, dealing bonus damage to the first enemy hit.
Cooldown : 14/13/12/11/10s Cost : 70 Energy Range : 650
Repudiation
WRepudiation
Ambessa gains a shield, briefly braces herself, and then slams the ground to damage nearby enemies. If she blocked any non-minion damage while bracing herself, this ability will deal increased damage.
Cooldown : 18/17/16/15/14s Cost : 70 Energy Range : 325
Lacerate
ELacerate
Ambessa whips her twin drakehounds around herself, damaging and slowing nearby enemies. Initiating Drakehound's Step from this ability causes her to strike a second time at the end of its dash.
Cooldown : 13/12/11/10/9s Cost : 70 Energy Range : 325
Public Execution
RPublic Execution
Ambessa blinks to the farthest enemy champion in a line of her choosing and suppresses them upon her arrival. She then slams the enemy into the ground where they take damage and are stunned.
Cooldown : 130/115/100s Range : 1250

Difficulty profile

Attack
9/10
Defense
2/10
Magic
0/10
Difficulty
10/10

Base stats (level 1)

Health
630
HP regen (/5s)
8.5
Energy
200
Armor
35
Magic resist
32
Attack damage
63
Attack speed
0.625
Movement speed
335
Range
125

Role distribution

Top
2.5% pick
49.9% WR
Jungle
0.8% pick
45.1% WR
Mid
0.3% pick
46.9% WR

Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.

Most built items

ItemGamesPick rateWinrate
350 61.0% 49.4%
264 46.0% 47.3%
246 42.9% 56.5%
240 41.8% 53.3%
220 38.3% 49.5%
174 30.3% 42.5%
161 28.1% 53.4%
133 23.2% 55.6%
130 22.7% 46.9%
126 21.9% 46.8%
106 18.5% 52.8%
104 18.1% 46.2%
94 16.4% 52.1%
89 15.5% 49.4%
88 15.3% 50.0%

Real pick rate and win rate among collected games, all roles combined.

Most played runes

RunesGamesPick rateWinrate
Grasp of the Undying Inspiration Grasp of the Undying — Inspiration
186 32.4% 50.0%
Conqueror Inspiration Conqueror — Inspiration
106 18.5% 50.0%
Electrocute Resolve Electrocute — Resolve
84 14.6% 46.4%
Conqueror Resolve Conqueror — Resolve
74 12.9% 48.6%
Grasp of the Undying Domination Grasp of the Undying — Domination
40 7.0% 50.0%
Stormraider's Surge Domination Stormraider's Surge — Domination
20 3.5% 45.0%
First Strike Precision First Strike — Precision
16 2.8% 50.0%

Real pick rate and win rate for each keystone + secondary tree combo, among collected games.

Lane matchups

ChampionRoleGamesWinrate
Top 25 56.0%
Top 19 36.8%
Top 16 37.5%
See all counters →