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Brand
Champion

Brand

the Burning Vengeance
Mage
Support
Full Brand guideCombos, build, counters and items by enemy team →

Lore

Once a tribesman of the icy Freljord named Kegan Rodhe, the creature known as Brand is a lesson in the temptation of greater power. Seeking one of the legendary World Runes, Kegan betrayed his companions and seized it for himself—and, in an instant, the man was no more. His soul burned away, his body a vessel of living flame, Brand now roams Valoran in search of other Runes, swearing revenge for wrongs he could never possibly have suffered in a dozen mortal lifetimes.

Abilities

Blaze
PassiveBlaze
Brand's spells light his targets ablaze, dealing damage over 4 seconds, stacking up to 3 times. If Brand kills an enemy while it is ablaze he regains mana. When Blaze reaches max stacks on a Champion or large monster, it becomes unstable. It detonates in 2 seconds, applying spell effects and dealing massive damage in an area around the victim.
Sear
QSear
Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target.
Cooldown : 8/7.5/7/6.5/6s Cost : 70 Mana Range : 1050
Pillar of Flame
WPillar of Flame
After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage.
Cooldown : 10/9.5/9/8.5/8s Cost : 60/70/80/90/100 Mana Range : 900
Conflagration
EConflagration
Brand conjures a powerful blast at his target that spreads to nearby enemies, dealing magic damage. If the target is ablaze, Conflagration's spread is doubled.
Cooldown : 13/12/11/10/9s Cost : 90 Mana Range : 625
Pyroclasm
RPyroclasm
Brand unleashes a devastating torrent of fire that bounces up to 5 times off of Brand and nearby enemies, dealing magic damage to enemies each time bounce. Bounces prioritize stacking Blaze to max on Champions. If a target is ablaze, Pyroclasm will briefly slow them.
Cooldown : 100/90/80s Cost : 100 Mana Range : 750

Difficulty profile

Attack
2/10
Defense
2/10
Magic
9/10
Difficulty
4/10

Base stats (level 1)

Health
570
HP regen (/5s)
5.5
Mana
469
Armor
24
Magic resist
30
Attack damage
57
Attack speed
0.681
Movement speed
340
Range
550

Role distribution

Support
0.8% pick
45.6% WR
ADC
0.6% pick
51.5% WR
Mid
0.3% pick
60.0% WR
Jungle
0.1% pick
56.5% WR

Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.

Most built items

ItemGamesPick rateWinrate
235 77.8% 54.9%
196 64.9% 53.6%
164 54.3% 50.6%
149 49.3% 49.0%
110 36.4% 44.5%
109 36.1% 47.7%
86 28.5% 48.8%
84 27.8% 44.0%
81 26.8% 59.3%
72 23.8% 43.1%
72 23.8% 56.9%
54 17.9% 64.8%
42 13.9% 50.0%
40 13.2% 62.5%
34 11.3% 67.7%

Real pick rate and win rate among collected games, all roles combined.

Most played runes

RunesGamesPick rateWinrate
Deathfire Touch Precision Deathfire Touch — Precision
227 75.2% 47.1%
Dark Harvest Sorcery Dark Harvest — Sorcery
18 6.0% 61.1%

Real pick rate and win rate for each keystone + secondary tree combo, among collected games.

Lane matchups

ChampionRoleGamesWinrate
ADC 12 41.7%
See all counters →