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Ezreal
Champion

Ezreal

the Prodigal Explorer
Marksman
Mage
Full Ezreal guideCombos, build, counters and items by enemy team →

Lore

A dashing adventurer, unknowingly gifted in the magical arts, Ezreal raids long-lost catacombs, tangles with ancient curses, and overcomes seemingly impossible odds with ease. His courage and bravado knowing no bounds, he prefers to improvise his way out of any situation, relying partially on his wits, but mostly on his mystical Shuriman gauntlet, which he uses to unleash devastating arcane blasts. One thing is for sure—whenever Ezreal is around, trouble isn't too far behind. Or ahead. Probably everywhere.

Abilities

Rising Spell Force
PassiveRising Spell Force
Ezreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times.
Mystic Shot
QMystic Shot
Ezreal fires a damaging bolt of energy which reduces all of his cooldowns slightly if it strikes an enemy unit.
Cooldown : 5.5/5.25/5/4.75/4.5s Cost : 28/31/34/37/40 Mana Range : 1150
Essence Flux
WEssence Flux
Ezreal fires an orb that sticks to the first champion or objective hit. If Ezreal hits an enemy with the orb, it detonates and deals damage.
Cooldown : 8s Cost : 50 Mana Range : 1150
Arcane Shift
EArcane Shift
Ezreal teleports to a target nearby location and fires a homing bolt which strikes the nearest enemy unit. Prioritizes enemies stuck with Essence Flux.
Cooldown : 26/23/20/17/14s Cost : 70 Mana Range : 475
Trueshot Barrage
RTrueshot Barrage
Ezreal winds up before firing a powerful barrage of energy that deals massive damage to each unit it passes through (damage is reduced for minions and non-epic monsters).
Cooldown : 120/105/90s Cost : 100 Mana Range : 25000

Difficulty profile

Attack
7/10
Defense
2/10
Magic
6/10
Difficulty
7/10

Base stats (level 1)

Health
600
HP regen (/5s)
4.0
Mana
375
Armor
24
Magic resist
33
Attack damage
60
Attack speed
0.625
Movement speed
325
Range
550

Role distribution

ADC
6.6% pick
42.1% WR

Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.

Most built items

ItemGamesPick rateWinrate
987 89.9% 42.6%
Muramana Muramana
903 82.2% 43.0%
865 78.8% 43.6%
561 51.1% 40.5%
424 38.6% 48.1%
392 35.7% 40.3%
372 33.9% 45.7%
269 24.5% 47.2%
243 22.1% 39.9%
208 18.9% 38.5%
194 17.7% 45.9%
160 14.6% 39.4%
121 11.0% 27.3%
115 10.5% 39.1%
93 8.5% 47.3%

Real pick rate and win rate among collected games, all roles combined.

Most played runes

RunesGamesPick rateWinrate
Lethal Tempo Inspiration Lethal Tempo — Inspiration
923 84.1% 41.3%
Press the Attack Inspiration Press the Attack — Inspiration
85 7.7% 50.6%
Conqueror Inspiration Conqueror — Inspiration
33 3.0% 45.5%
Lethal Tempo Sorcery Lethal Tempo — Sorcery
15 1.4% 46.7%

Real pick rate and win rate for each keystone + secondary tree combo, among collected games.

Lane matchups

ChampionRoleGamesWinrate
ADC 110 41.8%
ADC 106 50.9%
ADC 103 41.8%
See all counters →