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Mel
Champion

Mel

the Soul's Reflection
Mage
Support
Full Mel guideCombos, build, counters and items by enemy team →

Lore

Mel Medarda is the presumed heir of the Medarda family, once one of the most powerful in Noxus. In appearance she is a graceful aristocrat, but beneath the surface lies a skilled politician who makes it her business to know everything about everyone she meets. After an encounter with the mysterious Black Rose, Mel discovered the depths of her mother's deception and, for once, faced a situation potentially beyond her control. With newly awakened magical abilities, she sailed home in search of answers—and though many still seek to temper the light within her, Mel's soul remains forever defiant.

Abilities

Searing Brilliance
PassiveSearing Brilliance
Whenever Mel uses an ability, she gains three bonus projectiles (up to nine maximum) on her next attack.

When Mel deals damage through an ability or attack, she applies Overwhelm, which can stack infinitely. If the enemy is hit by Mel with enough Overwhelm damage, the stacks are consumed to execute the target.
Radiant Volley
QRadiant Volley
Mel fires a barrage of projectiles that explode around a target location, dealing damage repeatedly to enemies within the area.
Cooldown : 10/9/8/7/6s Cost : 70/75/80/85/90 Mana Range : 950
Rebuttal
WRebuttal
Mel forms a barrier around herself that reflects enemy projectiles back at the attacker, prevents her from taking damage, and grants her movement speed.
Cooldown : 38/35/33/29/26s Cost : 80/60/40/20/0 Mana Range : 250
Solar Snare
ESolar Snare
Mel fires a radiant orb forward, rooting those at its center while the area around it slows enemies and deals damage over time.
Cooldown : 11/10.5/10/9.5/9s Cost : 50/60/70/80/90 Mana Range : 1000
Golden Eclipse
RGolden Eclipse
Mel strikes all enemies marked with Overwhelm regardless of their distance from her, dealing additional damage for each stack of Overwhelm.

Ranks of Golden Eclipse increase Overwhelm's damage.
Cooldown : 120/100/80s Cost : 100 Mana Range : 25000

Difficulty profile

Attack
2/10
Defense
4/10
Magic
9/10
Difficulty
5/10

Base stats (level 1)

Health
630
HP regen (/5s)
6.0
Mana
480
Armor
21
Magic resist
30
Attack damage
54
Attack speed
0.625
Movement speed
330
Range
550

Role distribution

Mid
0.9% pick
38.7% WR
ADC
0.7% pick
56.5% WR
Support
0.4% pick
45.0% WR

Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.

Most built items

ItemGamesPick rateWinrate
214 65.6% 47.2%
194 59.5% 48.4%
150 46.0% 48.0%
124 38.0% 44.4%
106 32.5% 42.4%
106 32.5% 37.7%
103 31.6% 44.7%
99 30.4% 42.4%
95 29.1% 56.8%
81 24.9% 46.9%
70 21.5% 48.6%
68 20.9% 50.0%
62 19.0% 43.5%
55 16.9% 47.3%
47 14.4% 53.2%

Real pick rate and win rate among collected games, all roles combined.

Most played runes

RunesGamesPick rateWinrate
Arcane Comet Precision Arcane Comet — Precision
230 70.5% 50.4%
First Strike Sorcery First Strike — Sorcery
28 8.6% 50.0%
Dark Harvest Sorcery Dark Harvest — Sorcery
23 7.1% 30.4%
Arcane Comet Domination Arcane Comet — Domination
20 6.1% 30.0%

Real pick rate and win rate for each keystone + secondary tree combo, among collected games.

Lane matchups

ChampionRoleGamesWinrate
ADC 15 60.0%
Mid 14 28.6%
ADC 10 30.0%
See all counters →