Mel, the Soul's Reflection, is a mage and support champion of medium difficulty. Across our 506 analysed ranked games, Mel is mostly played in Mid (43% of its games), and more rarely as ADC (42%) and as Support (14%), with a 48.2% win rate in that role: tier C among Mid champions (#42 of 42, ranked by win rate). Mel's damage is mostly magic (92%): magic resistance items are therefore effective against this champion. Win rate stays steady whatever the game length (48.0% to 48.5%): a reliable pick in every phase of the game.
Updated Oct 10 2026 · Patch 26.22
Averages measured over 220 Mid games played with Mel, from our ranked Solo/Duo data collection.
Mel is a mage who accumulates bonus projectiles (up to nine) with each ability for her next attack, and applies Overwhelm, which stacks infinitely. If there are enough stacks on a target, they are consumed to execute it. Golden Eclipse hits all marked enemies regardless of distance.
When: An enemy is within range.
Radiant Volley deals repeated area damage, Solar Snare roots at the center and slows at the edge, your attack benefits from the bonus projectiles.
When: An enemy fires projectiles.
Rebuttal creates a barrier that reflects enemy projectiles back to the sender, protects you and raises your movement speed.
See all 3 Mel combos: key order, when to cast them, cooldowns →
Chain abilities to charge your next attack with bonus projectiles. Rebuttal reflects enemy projectiles back to the sender: keep it for a decisive ranged ability.
The most-played core build is Rabadon's Deathcap, Shadowflame, and Luden's Echo (42 games, 54.8% win rate), usually with Spellslinger's Shoes (47.5% over 160 games).
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 43 games).
At 10 min: 3750 gold, 80 CS, 4748 XP. At 15 min: 5779 gold, 119 CS, 7316 XP.
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Mel's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
The item that stands out most is Luden's Echo: 50.0% win rate, +4 points versus its usual win rate.
The item that stands out most is Rabadon's Deathcap: 65.6% win rate, +5 points versus its usual win rate.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Mel's matchups.
| Measure | Mel | Mid average | Gap |
|---|---|---|---|
| Gold at 10 min | 3750 | 3783 | −33 |
| CS at 10 min | 80 | 77 | +3 |
| XP at 10 min | 4748 | 4838 | −90 |
| Gold at 15 min | 5779 | 5945 | −167 |
| CS at 15 min | 119 | 117 | +2 |
| XP at 15 min | 7316 | 7477 | −161 |
Measured over 43 Mel games with a timeline; the average covers 72 champions played Mid in our ranked games.
Best result: long (over 35 min). Only groups of at least 30 games are shown. A gap of several points shows the phase where the champion is the most reliable.
Roles where we have at least 40 Mel games.
The most-played core build is Rabadon's Deathcap, Shadowflame, and Luden's Echo (42 games, 54.8% win rate), usually with Spellslinger's Shoes (47.5% over 160 games).
Win rate stays steady whatever the game length (48.0% to 48.5%): a reliable pick in every phase of the game.
The most-played rune page uses Arcane Comet with the Precision secondary tree (164 games, 47.6% win rate).
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