Locke, the Ashen Exorcist, is an assassin and mage champion of medium difficulty. Across our 1303 analysed ranked games, Locke is mostly played in Mid (81% of its games), with a 50.8% win rate in that role: tier B among Mid champions (#20 of 42, ranked by win rate). Locke's damage is mostly magic (85%): magic resistance items are therefore effective against this champion. 10% of that damage is true damage and therefore ignores resistances. Win rate varies with game length: 58.5% in long games (over 35 min, 82 games) versus 48.1% in medium-length games (25 to 35 min).
Averages measured over 1056 Mid games played with Locke, from our ranked Solo/Duo data collection.
Locke is an assassin-mage whose attacks deal bonus magic damage on hit, increased by the enemy's missing health. His Ritual Nails mark enemies, and he can consume those marks to deal bonus damage with his attacks. His ultimate executes the enemies it hits and empowers him by sealing champions.
When: An enemy is within range of the nails.
Ritual Nails mark the target, your attacks consume the marks for bonus damage, Soul Ignition raises your attack and movement speed.
When: An enemy is out of range.
Ashen Pursuit teleports you and then dashes you onto the next target, damaging the enemies you cross. Mark and attack as soon as you arrive.
When: An enemy is low.
Purgatory deals damage and can execute the enemies it hits; by sealing champions, Locke gains extra power.
Mark with Ritual Nails then strike: the mark is what multiplies your attack damage. Soul Ignition makes you faster but hurts you: only activate it when you can win the trade, since you heal a portion of the damage taken at the end.
The most-played core build is Lich Bane, Zhonya's Hourglass, and Shadowflame (200 games, 58.0% win rate), usually with Spellslinger's Shoes (52.3% over 763 games).
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Locke's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Bloodletter's Curse: 53.8% win rate, +8 points versus its usual win rate.
The item that stands out most is Stormsurge: 59.1% win rate, +5 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
Lux has the edge in 73% of the 15 Mid duels against Locke. See the Lux guide.
Twisted Fate has the edge in 65% of the 17 Mid duels against Locke. See the Twisted Fate guide.
Ekko has the edge in 60% of the 20 Mid duels against Locke. See the Ekko guide.
Katarina has the edge in 60% of the 15 Mid duels against Locke. See the Katarina guide.
Yasuo has the edge in 57% of the 28 Mid duels against Locke. See the Yasuo guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Locke's matchups.
The most-played core build is Lich Bane, Zhonya's Hourglass, and Shadowflame (200 games, 58.0% win rate), usually with Spellslinger's Shoes (52.3% over 763 games).
Locke's toughest matchups in Mid are Lux (26.7% win rate over 15 games), Twisted Fate (35.3% win rate over 17 games), and Ekko (40.0% win rate over 20 games).
Locke posts its best win rates against Ahri (68.4%), Akali (61.0%), and Syndra (60.0%).
Win rate varies with game length: 58.5% in long games (over 35 min, 82 games) versus 48.1% in medium-length games (25 to 35 min).
The most-played rune page uses Electrocute with the Resolve secondary tree (537 games, 50.3% win rate).
Full Locke page · League of Legends tier list · All champion guides