Syndra, the Dark Sovereign, is a mage champion that is demanding to master. Across our 1620 analysed ranked games, Syndra is mostly played in Mid (73% of its games), and more rarely as ADC (27%), with a 53.0% win rate in that role: tier A among Mid champions (#7 of 42, ranked by win rate). Syndra's damage is mostly magic (90%): magic resistance items are therefore effective against this champion. Win rate stays steady whatever the game length (52.3% to 54.4%): a reliable pick in every phase of the game.
Averages measured over 1190 Mid games played with Syndra, from our ranked Solo/Duo data collection.
Syndra is a burst mage who plays with her Dark Spheres: they last a few seconds and can be manipulated by her other abilities. Her passive collects Wrath Shards that upgrade her abilities in several tiers. She finishes targets by bombarding them with all her spheres.
When: An enemy is within range of a Dark Sphere.
Place a sphere, then Scatter the Weak pushes it and the enemies: those hit by spheres are stunned. Force of Will throws a sphere or a minion to add damage and a slow.
When: A carry is within range of all your spheres.
Build up Dark Spheres, stun with Scatter the Weak, then Unleashed Power bombards the champion with all your spheres. The more you have, the harder it hits.
When: A weakened enemy champion tries to flee.
With your passive tiers unlocked, Unleashed Power executes targets with low health.
Place Dark Spheres to harass from a distance and keep some in reserve for your ultimate: the more you have, the harder it hits. Force of Will can throw a sphere or an enemy minion, and slows whoever it hits.
The most-played core build is Rabadon's Deathcap, Shadowflame, and Luden's Echo (106 games, 50.0% win rate), usually with Spellslinger's Shoes (54.1% over 673 games).
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Syndra's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Hextech Rocketbelt: 68.6% win rate, +8 points versus its usual win rate.
The item that stands out most is Stormsurge: 62.3% win rate, +6 points versus its usual win rate.
The item that stands out most is Shadowflame: 56.7% win rate, +4 points versus its usual win rate.
Akali has the edge in 63% of the 19 Mid duels against Syndra. See the Akali guide.
Locke has the edge in 60% of the 35 Mid duels against Syndra. See the Locke guide.
Ryze has the edge in 58% of the 19 Mid duels against Syndra. See the Ryze guide.
Twisted Fate has the edge in 50% of the 20 Mid duels against Syndra. See the Twisted Fate guide.
Ekko has the edge in 48% of the 25 Mid duels against Syndra. See the Ekko guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Syndra's matchups.
The most-played core build is Rabadon's Deathcap, Shadowflame, and Luden's Echo (106 games, 50.0% win rate), usually with Spellslinger's Shoes (54.1% over 673 games).
Syndra's toughest matchups in Mid are Akali (36.8% win rate over 19 games), Locke (40.0% win rate over 35 games), and Ryze (42.1% win rate over 19 games).
Syndra posts its best win rates against Galio (66.7%), Fizz (58.8%), and Cassiopeia (57.9%).
Win rate stays steady whatever the game length (52.3% to 54.4%): a reliable pick in every phase of the game.
The most-played rune page uses Arcane Comet with the Inspiration secondary tree (351 games, 49.9% win rate).
Full Syndra page · League of Legends tier list · All champion guides