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Teamfight Tactics League of Legends
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Nasus
Champion

Nasus

the Curator of the Sands
Fighter
Tank

Lore

Nasus is an imposing, jackal-headed Ascended being from ancient Shurima, a heroic figure regarded as a demigod by the people of the desert. Fiercely intelligent, he was a guardian of knowledge and peerless strategist whose wisdom guided the ancient empire of Shurima to greatness for many centuries. After the fall of the empire, he went into self-imposed exile, becoming little more than a legend. Now that the ancient city of Shurima has risen once more, he has returned, determined to ensure it never falls again.

Abilities

Soul Eater
PassiveSoul Eater
Nasus drains his foe's spiritual energy, giving him bonus Life Steal.
Siphoning Strike
QSiphoning Strike
Nasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target.
Cooldown : 7.5/6.5/5.5/4.5/3.5s Cost : 20 Mana Range : 255
Wither
WWither
Nasus ages an enemy champion, decelerating their Move Speed and Attack Speed over time.
Cooldown : 15/14/13/12/11s Cost : 80 Mana Range : 700
Spirit Fire
ESpirit Fire
Nasus unleashes a spirit flame at a location, dealing damage and reducing the Armor of enemies who stand on it.
Cooldown : 12s Cost : 60/70/80/90/100 Mana Range : 650
Fury of the Sands
RFury of the Sands
Nasus unleashes a mighty sandstorm that batters nearby enemies. While the storm rages, he gains increased Health, Attack Range, damages nearby enemies, has a reduced cooldown on Siphoning Strike, and gains bonus Armor and Magic Resistance.
Cooldown : 120/100/80s Cost : 100 Mana Range : 400

Difficulty profile

Attack
7/10
Defense
5/10
Magic
6/10
Difficulty
6/10

Base stats (level 1)

Health
650
HP regen (/5s)
9.0
Mana
326
Armor
34
Magic resist
32
Attack damage
67
Attack speed
0.638
Movement speed
350
Range
125

Role distribution

Top
2.8% pick
47.4% WR
Mid
0.9% pick
50.7% WR
Jungle
0.5% pick
52.9% WR

Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.

Most built items

ItemGamesPick rateWinrate
428 66.6% 49.8%
415 64.5% 45.5%
299 46.5% 53.5%
253 39.4% 49.4%
210 32.7% 48.1%
192 29.9% 49.0%
122 19.0% 55.7%
113 17.6% 49.6%
111 17.3% 50.4%
103 16.0% 52.4%
99 15.4% 52.5%
86 13.4% 51.2%
80 12.4% 40.0%
80 12.4% 57.5%
72 11.2% 51.4%

Real pick rate and win rate among collected games, all roles combined.

Most played runes

RunesGamesPick rateWinrate
Fleet Footwork Resolve Fleet Footwork — Resolve
425 66.1% 48.0%
Stormraider's Surge Inspiration Stormraider's Surge — Inspiration
71 11.0% 47.9%
Fleet Footwork Inspiration Fleet Footwork — Inspiration
58 9.0% 58.6%
Stormraider's Surge Resolve Stormraider's Surge — Resolve
24 3.7% 54.2%

Real pick rate and win rate for each keystone + secondary tree combo, among collected games.

Lane matchups

Top
ChampionGamesWinrate
27 48.1%
17 35.3%
17 52.9%
16 43.8%
14 64.3%
14 50.0%
12 50.0%
11 36.4%
11 45.5%
11 27.3%
11 45.5%
10 60.0%
10 50.0%
10 50.0%

Real win rate against each lane opponent seen in the collected games -- an opponent not listed doesn't have enough observed games yet.