Nasus, the Curator of the Sands, is a fighter and tank champion of medium difficulty. Across our 1025 analysed ranked games, Nasus is mostly played in Top (66% of its games), and more rarely in Mid (26%), with a 46.1% win rate in that role: tier C among Top champions (#44 of 51, ranked by win rate). Nasus's damage is mostly physical (75%): armor is the best defensive answer against this champion. Win rate varies with game length: 51.5% in short games (under 25 min, 206 games) versus 41.9% in long games (over 35 min).
Averages measured over 674 Top games played with Nasus, from our ranked Solo/Duo data collection.
Nasus is a fighter who gains power through Siphoning Strike: every target killed increases the damage of his next strikes. Wither heavily slows a champion by reducing their attack and movement speed, Spirit Fire reduces armor, and Fury of the Sands gives him health, range and resistances.
When: An enemy is within range.
Wither slows the enemy (attack and movement speed), Spirit Fire reduces their armor, Siphoning Strike hits for heavy damage.
When: A team fight is underway.
Fury of the Sands gives you more health, attack range, armor and magic resistance and reduces the cooldown of Siphoning Strike: cast it before entering the brawl.
When: You want to scale.
Siphoning Strike increases the power of your next strikes if it kills its target: take every minion with it.
Take last hits with Siphoning Strike: it is your main source of power. Your passive gives you a life steal bonus against your opponent, which makes your lane more durable.
The most-played core build is Spirit Visage, Trinity Force, and Frozen Heart (117 games, 52.1% win rate).
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Nasus's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Trinity Force: 55.7% win rate, +7 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
The item that stands out most is Thornmail: 48.1% win rate, +3 points versus its usual win rate.
Yone has the edge in 56% of the 16 Top duels against Nasus. See the Yone guide.
Olaf has the edge in 53% of the 15 Top duels against Nasus. See the Olaf guide.
Malphite has the edge in 47% of the 19 Top duels against Nasus. See the Malphite guide.
Garen has the edge in 42% of the 26 Top duels against Nasus. See the Garen guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Nasus's matchups.
The most-played core build is Spirit Visage, Trinity Force, and Frozen Heart (117 games, 52.1% win rate).
Nasus's toughest matchups in Top are Yone (43.8% win rate over 16 games), Olaf (46.7% win rate over 15 games), and Malphite (52.6% win rate over 19 games).
Nasus posts its best win rates against Garen (57.7%), Malphite (52.6%), and Olaf (46.7%).
Win rate varies with game length: 51.5% in short games (under 25 min, 206 games) versus 41.9% in long games (over 35 min).
The most-played rune page uses Fleet Footwork with the Resolve secondary tree (487 games, 46.8% win rate).
Full Nasus page · League of Legends tier list · All champion guides