Cursed from childhood to be haunted by the supernatural Black Mist, Senna joined a sacred order known as the Sentinels of Light, and fiercely fought back—only to be killed, her soul imprisoned in a lantern by the cruel specter Thresh. But refusing to lose hope, within the lantern Senna learned to use the Mist, and reemerged to new life, forever changed. Now wielding darkness along with light, Senna seeks to end the Black Mist by turning it against itself—with every blast of her relic weapon, redeeming the souls lost within.
Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.
| Item | Games | Pick rate | Winrate |
|---|---|---|---|
| 437 | 77.5% | 54.5% | |
| 414 | 73.4% | 56.3% | |
| 379 | 67.2% | 54.1% | |
| 348 | 61.7% | 55.8% | |
| 257 | 45.6% | 55.2% | |
| 143 | 25.4% | 58.7% | |
| 106 | 18.8% | 55.7% | |
| 96 | 17.0% | 63.5% | |
| 89 | 15.8% | 58.4% | |
| 79 | 14.0% | 55.7% | |
| 78 | 13.8% | 53.8% | |
| 69 | 12.2% | 39.1% | |
| 55 | 9.8% | 60.0% | |
| 53 | 9.4% | 56.6% | |
| 53 | 9.4% | 69.8% |
Real pick rate and win rate among collected games, all roles combined.
| Runes | Games | Pick rate | Winrate |
|---|---|---|---|
Deathfire Touch — Inspiration
|
281 | 49.8% | 55.9% |
Deathfire Touch — Precision
|
80 | 14.2% | 47.5% |
Fleet Footwork — Resolve
|
55 | 9.8% | 60.0% |
Fleet Footwork — Sorcery
|
32 | 5.7% | 56.2% |
Summon Aery — Resolve
|
21 | 3.7% | 38.1% |
Fleet Footwork — Inspiration
|
18 | 3.2% | 50.0% |
Real pick rate and win rate for each keystone + secondary tree combo, among collected games.