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Teamfight Tactics League of Legends
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Veigar
Champion

Veigar

the Tiny Master of Evil
Mage

Lore

An enthusiastic master of dark sorcery, Veigar has embraced powers that few mortals dare approach. As a free-spirited inhabitant of Bandle City, he longed to push beyond the limitations of yordle magic, and turned instead to arcane texts that had been hidden away for thousands of years. Now a stubborn creature with an endless fascination for the mysteries of the universe, Veigar is often underestimated by others—but even though he believes himself truly evil, he possesses an inner morality that leads some to question his deeper motivations.

Abilities

Phenomenal Evil Power
PassivePhenomenal Evil Power
Veigar is the greatest Evil to ever strike at the hearts of Runeterra - and he's only getting bigger! Striking an enemy Champion with a spell or scoring a takedown grants Veigar permanently increased Ability Power.
Baleful Strike
QBaleful Strike
Veigar unleashes a bolt of dark energy that deals magic damage to the first two enemies hit. Units killed by this bolt grant Veigar some ability power permanently.
Cooldown : 6/5.5/5/4.5/4s Cost : 30/35/40/45/50 Mana Range : 1000
Dark Matter
WDark Matter
Veigar calls a great mass of dark matter to fall from the sky to the target location, dealing magic damage when it lands. Stacks of Phenomenal Evil reduce Dark Matter's cooldown.
Cooldown : 0s Cost : 60/65/70/75/80 Mana Range : 950
Event Horizon
EEvent Horizon
Veigar twists the edges of space, creating a cage that Stuns enemies that pass through.
Cooldown : 20/18.5/17/15.5/14s Cost : 70/75/80/85/90 Mana Range : 725
Primordial Burst
RPrimordial Burst
Blasts target enemy champion, dealing a large amount of magic damage, increasing based on the target's missing health.
Cooldown : 120/90/60s Cost : 100 Mana Range : 650

Difficulty profile

Attack
2/10
Defense
2/10
Magic
10/10
Difficulty
7/10

Base stats (level 1)

Health
580
HP regen (/5s)
6.5
Mana
490
Armor
18
Magic resist
32
Attack damage
52
Attack speed
0.625
Movement speed
340
Range
550

Role distribution

Mid
1.4% pick
43.5% WR
ADC
0.9% pick
44.7% WR
Support
0.2% pick
38.5% WR

Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.

Most built items

ItemGamesPick rateWinrate
211 53.0% 47.4%
192 48.2% 44.8%
172 43.2% 35.5%
158 39.7% 44.3%
152 38.2% 51.3%
143 35.9% 39.2%
Seraph's Embrace Seraph's Embrace
137 34.4% 40.2%
119 29.9% 43.7%
115 28.9% 47.8%
91 22.9% 59.3%
86 21.6% 54.6%
61 15.3% 36.1%
57 14.3% 45.6%
50 12.6% 44.0%
46 11.6% 43.5%

Real pick rate and win rate among collected games, all roles combined.

Most played runes

RunesGamesPick rateWinrate
First Strike Sorcery First Strike — Sorcery
160 40.2% 49.4%
Arcane Comet Domination Arcane Comet — Domination
62 15.6% 53.2%
Arcane Comet Inspiration Arcane Comet — Inspiration
29 7.3% 34.5%
Electrocute Sorcery Electrocute — Sorcery
24 6.0% 50.0%
Summon Aery Inspiration Summon Aery — Inspiration
22 5.5% 31.8%

Real pick rate and win rate for each keystone + secondary tree combo, among collected games.

Lane matchups

Mid
ChampionGamesWinrate
18 44.4%
15 20.0%
14 57.1%
ADC
ChampionGamesWinrate
11 54.5%
10 40.0%

Real win rate against each lane opponent seen in the collected games -- an opponent not listed doesn't have enough observed games yet.