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Zeri
Champion

Zeri

The Spark of Zaun
Marksman
Full Zeri guideCombos, build, counters and items by enemy team →

Lore

A headstrong, spirited young woman from Zaun's working-class, Zeri channels her electric magic to charge herself and her custom-crafted gun. Her volatile power mirrors her emotions, its sparks reflecting her lightning-fast approach to life. Deeply compassionate toward others, Zeri carries the love of her family and her home into every fight. Though her eagerness to help can sometimes backfire, Zeri believes one truth to be certain: stand up for your community, and it will stand up with you.

Abilities

Living Battery
PassiveLiving Battery
Zeri's Attacks deal magic damage and are treated as Abilities. Moving and casting Burst Fire stores up energy in Zeri's Sparkpack. When fully charged her next Attack deals bonus damage.
Burst Fire
QBurst Fire
Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack.
Cooldown : 0s Range : 700
Ultrashock Laser
WUltrashock Laser
Zeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it expands into a long range laser.
Cooldown : 12/11/10/9/8s Cost : 50/60/70/80/90 Mana Range : 1150
Spark Surge
ESpark Surge
Zeri dashes a short distance and energizes Burst Fire to pierce through enemies. She will vault and grind over any terrain she touches.
Cooldown : 24/22.5/21/19.5/18s Cost : 90/85/80/75/70 Mana Range : 25000
Lightning Crash
RLightning Crash
Zeri discharges a nova of electricity and overcharges herself, gaining increased damage and stacking Move Speed that refreshes and gets stronger every time she hits an enemy champion. While overcharged, Burst fire becomes a faster triple shot that chains lightning between enemies.
Cooldown : 80/75/70s Cost : 100 Mana Range : 800

Difficulty profile

Attack
8/10
Defense
5/10
Magic
3/10
Difficulty
6/10

Base stats (level 1)

Health
600
HP regen (/5s)
3.2
Mana
250
Armor
24
Magic resist
33
Attack damage
56
Attack speed
0.658
Movement speed
330
Range
550

Role distribution

ADC
2.8% pick
51.0% WR

Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.

Most built items

ItemGamesPick rateWinrate
371 78.6% 53.4%
354 75.0% 52.3%
289 61.2% 48.8%
274 58.1% 48.2%
271 57.4% 60.9%
126 26.7% 54.8%
105 22.2% 58.1%
90 19.1% 41.1%
88 18.6% 40.9%
84 17.8% 57.1%
63 13.4% 49.2%
60 12.7% 60.0%
58 12.3% 62.1%
57 12.1% 63.2%
41 8.7% 56.1%

Real pick rate and win rate among collected games, all roles combined.

Most played runes

RunesGamesPick rateWinrate
Lethal Tempo Inspiration Lethal Tempo — Inspiration
330 69.9% 49.7%
Lethal Tempo Resolve Lethal Tempo — Resolve
78 16.5% 59.0%
Conqueror Inspiration Conqueror — Inspiration
25 5.3% 56.0%

Real pick rate and win rate for each keystone + secondary tree combo, among collected games.

Lane matchups

ChampionRoleGamesWinrate
ADC 39 56.4%
ADC 39 48.7%
ADC 36 47.2%
See all counters →