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Teamfight Tactics League of Legends
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Pantheon
Champion

Pantheon

the Unbreakable Spear
Fighter
Assassin

Lore

Once an unwilling host to the Aspect of War, Atreus survived when the celestial power within him was slain, refusing to succumb to a blow that tore stars from the heavens. In time, he learned to embrace the power of his own mortality, and the stubborn resilience that goes along with it. Atreus now opposes the divine as Pantheon reborn, his unbreakable will fueling the fallen Aspect's weapons on the field of battle.

Abilities

Mortal Will
PassiveMortal Will
Every few spells or attacks, Pantheon's next spell is empowered.
Comet Spear
QComet Spear
Pantheon either thrusts his spear or throws his spear in the chosen direction.
Cooldown : 11/10.25/9.5/8.75/8s Cost : 25 Mana Range : 575
Shield Vault
WShield Vault
Pantheon dashes to a target, damaging and stunning them.
Cooldown : 13/12/11/10/9s Cost : 55 Mana Range : 600
Aegis Assault
EAegis Assault
Pantheon sets his shield, becoming invulnerable to damage from the front and striking repeatedly with his spear.
Cooldown : 22/21/20/19/18s Cost : 80 Mana Range : 400
Grand Starfall
RGrand Starfall
Pantheon composes himself and then leaps into the air, landing at a chosen location as a comet.
Cooldown : 180/165/150s Cost : 100 Mana Range : 5500

Difficulty profile

Attack
9/10
Defense
4/10
Magic
3/10
Difficulty
4/10

Base stats (level 1)

Health
650
HP regen (/5s)
6.0
Mana
317
Armor
40
Magic resist
28
Attack damage
64
Attack speed
0.658
Movement speed
345
Range
175

Role distribution

Support
1.8% pick
49.6% WR
Top
1.2% pick
52.2% WR
Jungle
0.6% pick
51.8% WR
Mid
0.3% pick
47.1% WR

Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.

Most built items

ItemGamesPick rateWinrate
368 62.3% 48.9%
264 44.7% 55.3%
246 41.6% 48.4%
232 39.3% 51.7%
228 38.6% 54.4%
218 36.9% 49.1%
189 32.0% 45.0%
177 29.9% 53.7%
138 23.4% 54.4%
115 19.5% 47.8%
106 17.9% 44.3%
101 17.1% 52.5%
69 11.7% 53.6%
69 11.7% 52.2%
64 10.8% 50.0%

Real pick rate and win rate among collected games, all roles combined.

Most played runes

RunesGamesPick rateWinrate
Press the Attack Domination Press the Attack — Domination
146 24.7% 49.3%
Conqueror Sorcery Conqueror — Sorcery
83 14.0% 54.2%
Conqueror Inspiration Conqueror — Inspiration
77 13.0% 54.5%
Conqueror Domination Conqueror — Domination
60 10.2% 55.0%
Press the Attack Inspiration Press the Attack — Inspiration
53 9.0% 47.2%
Press the Attack Sorcery Press the Attack — Sorcery
51 8.6% 51.0%
Electrocute Inspiration Electrocute — Inspiration
30 5.1% 43.3%
Conqueror Resolve Conqueror — Resolve
24 4.1% 41.7%

Real pick rate and win rate for each keystone + secondary tree combo, among collected games.

Lane matchups

Support
ChampionGamesWinrate
24 58.3%
17 41.2%
13 61.5%
12 41.7%
12 41.7%
11 45.5%
11 72.7%
11 45.5%
Top
ChampionGamesWinrate
11 36.4%

Real win rate against each lane opponent seen in the collected games -- an opponent not listed doesn't have enough observed games yet.