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Teamfight Tactics League of Legends
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Vayne
Champion

Vayne

the Night Hunter
Marksman
Assassin

Lore

Shauna Vayne is a deadly, remorseless Demacian monster hunter, who has dedicated her life to finding and destroying the demon that murdered her family. Armed with a wrist-mounted crossbow and a heart full of vengeance, she is only truly happy when slaying practitioners or creations of the dark arts, striking from the shadows with a flurry of silver bolts.

Abilities

Night Hunter
PassiveNight Hunter
Vayne ruthlessly hunts evil-doers, gaining Move Speed when moving toward nearby enemy champions.
Tumble
QTumble
Vayne tumbles, maneuvering to carefully place her next shot. Her next attack deals bonus damage.
Cooldown : 6/5/4/3/2s Cost : 46/42/38/34/30 Mana Range : 300
Silver Bolts
WSilver Bolts
Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's max health as bonus true damage.
Cooldown : 0s Range : 750
Condemn
ECondemn
Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, knocking them back and dealing damage. If they collide with terrain, they are impaled, dealing bonus damage and stunning them.
Cooldown : 20/18/16/14/12s Cost : 90 Mana Range : 550
Final Hour
RFinal Hour
Readying herself for an epic confrontation, Vayne gains increased Attack Damage, Invisibility during Tumble, reduced Tumble cooldown, and more bonus Move Speed from Night Hunter
Cooldown : 100/85/70s Cost : 80 Mana Range : 1

Difficulty profile

Attack
10/10
Defense
1/10
Magic
1/10
Difficulty
8/10

Base stats (level 1)

Health
580
HP regen (/5s)
4.0
Mana
232
Armor
23
Magic resist
33
Attack damage
60
Attack speed
0.658
Movement speed
330
Range
550

Role distribution

ADC
1.6% pick
51.3% WR
Top
1.3% pick
48.7% WR
Mid
0.1% pick
45.0% WR

Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.

Most built items

ItemGamesPick rateWinrate
237 51.7% 54.4%
188 41.0% 44.1%
186 40.6% 46.8%
174 38.0% 45.4%
166 36.2% 47.6%
163 35.6% 52.1%
137 29.9% 48.2%
124 27.1% 54.0%
90 19.7% 56.7%
88 19.2% 51.1%
86 18.8% 52.3%
76 16.6% 61.8%
63 13.8% 42.9%
57 12.4% 57.9%

Real pick rate and win rate among collected games, all roles combined.

Most played runes

RunesGamesPick rateWinrate
Lethal Tempo Resolve Lethal Tempo — Resolve
246 53.7% 45.9%
Lethal Tempo Inspiration Lethal Tempo — Inspiration
51 11.1% 51.0%
Lethal Tempo Domination Lethal Tempo — Domination
29 6.3% 58.6%
Press the Attack Resolve Press the Attack — Resolve
27 5.9% 63.0%
Press the Attack Domination Press the Attack — Domination
27 5.9% 48.1%
Lethal Tempo Sorcery Lethal Tempo — Sorcery
19 4.2% 52.6%
Press the Attack Inspiration Press the Attack — Inspiration
18 3.9% 55.6%
Fleet Footwork Sorcery Fleet Footwork — Sorcery
16 3.5% 43.8%

Real pick rate and win rate for each keystone + secondary tree combo, among collected games.

Lane matchups

ADC
ChampionGamesWinrate
25 44.0%
22 54.5%
20 70.0%
19 26.3%
15 40.0%
10 50.0%
10 50.0%
Top
ChampionGamesWinrate
11 54.5%
10 90.0%

Real win rate against each lane opponent seen in the collected games -- an opponent not listed doesn't have enough observed games yet.