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Teamfight Tactics League of Legends
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Cho'Gath
Champion

Cho'Gath

the Terror of the Void
Tank
Mage

Lore

From the moment Cho'Gath first emerged into the harsh light of Runeterra's sun, the beast was driven by the most pure and insatiable hunger. A perfect expression of the Void's desire to consume all life, Cho'Gath's complex biology quickly converts matter into new bodily growth—increasing its muscle mass and density, or hardening its outer carapace like organic diamond. When growing larger does not suit the Void-spawn's needs, it vomits out the excess material as razor-sharp spines, leaving prey skewered and ready to feast upon later.

Abilities

Carnivore
PassiveCarnivore
Whenever Cho'Gath kills a unit, he recovers Health and Mana. The values restored increase with Cho'Gath's level.
Rupture
QRupture
Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them.
Cooldown : 6s Cost : 50 Mana Range : 950
Feral Scream
WFeral Scream
Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds.
Cooldown : 11/10.5/10/9.5/9s Cost : 70/75/80/85/90 Mana Range : 300
Vorpal Spikes
EVorpal Spikes
Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him.
Cooldown : 8/7/6/5/4s Cost : 30 Mana Range : 40
Feast
RFeast
Devours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health.
Cooldown : 80/70/60s Cost : 100 Mana Range : 175

Difficulty profile

Attack
3/10
Defense
7/10
Magic
7/10
Difficulty
5/10

Base stats (level 1)

Health
644
HP regen (/5s)
9.0
Mana
270
Armor
38
Magic resist
32
Attack damage
69
Attack speed
0.658
Movement speed
345
Range
125

Role distribution

Jungle
1.7% pick
50.4% WR
Top
1.3% pick
48.5% WR
Mid
0.3% pick
50.0% WR

Real pick rate (among Gold-to-Challenger ranked games collected on EUW/NA/BR/KR) and real win rate, from a still-modest sample -- not yet at the scale of this site's TFT comp tracker. A role without enough observed games doesn't show up here.

Most built items

ItemGamesPick rateWinrate
305 58.0% 49.2%
302 57.4% 50.3%
225 42.8% 56.4%
196 37.3% 49.5%
187 35.5% 50.8%
181 34.4% 48.6%
140 26.6% 48.6%
128 24.3% 53.9%
117 22.2% 57.3%
97 18.4% 49.5%
92 17.5% 55.4%
85 16.2% 40.0%
80 15.2% 45.0%
76 14.4% 46.1%
70 13.3% 51.4%

Real pick rate and win rate among collected games, all roles combined.

Most played runes

RunesGamesPick rateWinrate
Hail of Blades Sorcery Hail of Blades — Sorcery
330 62.7% 48.5%
Grasp of the Undying Inspiration Grasp of the Undying — Inspiration
72 13.7% 50.0%
Hail of Blades Inspiration Hail of Blades — Inspiration
52 9.9% 55.8%
Grasp of the Undying Precision Grasp of the Undying — Precision
20 3.8% 50.0%

Real pick rate and win rate for each keystone + secondary tree combo, among collected games.

Lane matchups

Jungle
ChampionGamesWinrate
19 42.1%
13 38.5%
12 75.0%
12 58.3%
11 36.4%
11 72.7%
Top
ChampionGamesWinrate
11 36.4%
11 72.7%
10 60.0%

Real win rate against each lane opponent seen in the collected games -- an opponent not listed doesn't have enough observed games yet.