Alistar, the Minotaur, is a tank and support champion that is demanding to master. Across our 1044 analysed ranked games, Alistar is mostly played as Support (100% of its games), with a 52.8% win rate in that role: tier B among Support champions (#14 of 39, ranked by win rate). Alistar's damage is mostly magic (79%): magic resistance items are therefore effective against this champion. Win rate varies with game length: 54.0% in medium-length games (25 to 35 min, 561 games) versus 46.3% in long games (over 35 min).
Averages measured over 1044 Support games played with Alistar, from our ranked Solo/Duo data collection.
Alistar is an engage tank: Pulverize and Headbutt knock enemies up or down, Trample ignores unit collision and sets up a stun on his next attack, and his ultimate removes the crowd control on him while reducing the damage he takes. His passive charges a roar that heals the whole nearby team when he stuns or displaces enemies.
When: An enemy is within Headbutt range.
Headbutt charges the target and knocks them back, Pulverize knocks nearby enemies into the air: the chain puts the whole enemy team under control.
When: An enemy is in melee range.
Trample several times to reach the maximum stacks; your next attack against a champion deals bonus magic damage and stuns them.
When: You are caught in crowd control.
Unbreakable Will removes all the crowd control affecting you and reduces the damage you take: engage during its duration without fearing controls.
Stunning or displacing enemies charges your roar: every control counts, even in lane. Trample stacks when it hurts a champion: at max stacks, your next attack stuns.
The most-played core build is Zeke's Convergence, Knight's Vow, and Locket of the Iron Solari (77 games, 61.0% win rate).
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Alistar's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Protoplasm Harness: 67.7% win rate, +7 points versus its usual win rate.
The item that stands out most is Knight's Vow: 67.4% win rate, +8 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
Pyke has the edge in 59% of the 17 Support duels against Alistar. See the Pyke guide.
Senna has the edge in 57% of the 21 Support duels against Alistar. See the Senna guide.
Lulu has the edge in 57% of the 30 Support duels against Alistar. See the Lulu guide.
Bard has the edge in 50% of the 26 Support duels against Alistar. See the Bard guide.
Nami has the edge in 50% of the 20 Support duels against Alistar. See the Nami guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Alistar's matchups.
The most-played core build is Zeke's Convergence, Knight's Vow, and Locket of the Iron Solari (77 games, 61.0% win rate).
Alistar's toughest matchups as Support are Pyke (41.2% win rate over 17 games), Senna (42.9% win rate over 21 games), and Lulu (43.3% win rate over 30 games).
Alistar posts its best win rates against Nautilus (57.4%), Pantheon (56.2%), and Rell (54.4%).
Win rate varies with game length: 54.0% in medium-length games (25 to 35 min, 561 games) versus 46.3% in long games (over 35 min).
The most-played rune page uses Aftershock with the Inspiration secondary tree (412 games, 50.2% win rate).
Full Alistar page · League of Legends tier list · All champion guides