Thresh, the Chain Warden, is a support and tank champion that is demanding to master. Across our 1428 analysed ranked games, Thresh is mostly played as Support (100% of its games), with a 50.1% win rate in that role: tier C among Support champions (#29 of 39, ranked by win rate). Thresh's damage is mostly magic (78%): magic resistance items are therefore effective against this champion. Win rate varies with game length: 51.7% in short games (under 25 min, 447 games) versus 42.9% in long games (over 35 min).
Averages measured over 1428 Support games played with Thresh, from our ranked Solo/Duo data collection.
Thresh is an engage and protection support. Death Sentence pulls an enemy toward you (or you toward them), Dark Passage protects nearby allies with a lantern they can use to dash toward him, and The Box traps enemies with walls that slow and damage. His passive collects souls that permanently increase his armor and power.
When: An enemy is hit by Death Sentence.
Death Sentence binds and pulls the enemy; Flay sends them in the direction of the hit (toward your allies or the turret). Your charged attacks deal more damage if you wait between them.
When: The enemy carry is isolated.
A second activation of Death Sentence pulls you toward the enemy, which positions you to drop The Box around them and their allies. Its walls slow and damage those who break them.
When: Your carry is being dived.
Dark Passage shields nearby allies from damage, and they can click the lantern to dash to you; Flay pushes the aggressors away.
Death Sentence is your main ability: place it carefully, since it decides your lane. Drop the lantern between your carry and the danger, then use Flay to push an enemy away or bring them back under your turret.
The most-played core build is Zeke's Convergence, Knight's Vow, and Locket of the Iron Solari (79 games, 51.9% win rate).
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Thresh's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
No item clearly stands out in this situation: the usual build remains the reference.
The item that stands out most is Mikael's Blessing: 63.0% win rate, +5 points versus its usual win rate.
Nautilus has the edge in 65% of the 48 Support duels against Thresh. See the Nautilus guide.
Nami has the edge in 59% of the 32 Support duels against Thresh. See the Nami guide.
Blitzcrank has the edge in 59% of the 46 Support duels against Thresh. See the Blitzcrank guide.
Rakan has the edge in 58% of the 24 Support duels against Thresh. See the Rakan guide.
Braum has the edge in 56% of the 32 Support duels against Thresh. See the Braum guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Thresh's matchups.
The most-played core build is Zeke's Convergence, Knight's Vow, and Locket of the Iron Solari (79 games, 51.9% win rate).
Thresh's toughest matchups as Support are Nautilus (35.4% win rate over 48 games), Nami (40.6% win rate over 32 games), and Blitzcrank (41.3% win rate over 46 games).
Thresh posts its best win rates against Soraka (65.2%), Seraphine (59.5%), and Pyke (57.1%).
Win rate varies with game length: 51.7% in short games (under 25 min, 447 games) versus 42.9% in long games (over 35 min).
The most-played rune page uses Aftershock with the Inspiration secondary tree (751 games, 48.6% win rate).
Full Thresh page · League of Legends tier list · All champion guides