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Seraphine
Guide · Support

Seraphine Guide

the Starry-Eyed Songstress
Support
Mage
Tier C Support

Seraphine, the Starry-Eyed Songstress, is a support and mage champion. Across our 1176 analysed ranked games, Seraphine is mostly played as Support (78% of its games), and more rarely as ADC (22%), with a 49.1% win rate in that role: tier C among Support champions (#30 of 39, ranked by win rate). Seraphine's damage is mostly magic (86%): magic resistance items are therefore effective against this champion. Win rate varies with game length: 51.1% in long games (over 35 min, 135 games) versus 46.4% in short games (under 25 min).

Average KDA
2.5 / 6.1 / 14.6
ratio 2.8
Damage / min
428
CS / min
1.3
Gold / min
316
Kill participation
56%
Vision / min
2.62

Averages measured over 916 Support games played with Seraphine, from our ranked Solo/Duo data collection.

Combos and how to play

Written guide · based on the official ability texts

Seraphine is a support mage whose passive makes her cast the chosen basic ability twice every three basic abilities. She protects and heals with Surround Sound, deals area damage with High Note and Beat Drop, and her ultimate charms the enemies it hits with a range that extends with each champion hit.

Harassment
High Note Q Beat Drop E AA AA

When: An enemy is within area range.

High Note deals area damage, Beat Drop hits in a line and restricts their movement, then your attack benefits from the bonus range of your passive.

Protection
Surround Sound W High Note Q Beat Drop E

When: Your allies are under threat.

Surround Sound gives haste and a shield to nearby allies; if you already have a shield, it also heals allies. Place it in the middle of the fight.

The chain ultimate
Encore R High Note Q Beat Drop E

When: Enemies and allies are lined up.

Encore deals damage and charms the enemies hit; its range extends with each champion hit, ally or enemy. Aim to hit as many as possible.

Laning phase

Cast abilities near your allies: your next basic attack gains range and magic damage. High Note is your main harassment tool, and Beat Drop restricts movement in a line.

Common mistakes

Build, runes and summoner spells

The most-played core build is Rylai's Crystal Scepter, Moonstone Renewer, and Echoes of Helia (46 games, 56.5% win rate).

46 games · 56.5%
33 games · 66.7%
21 games · 57.1%

Summoner spells

FlashHeal Flash + Heal49.4% · 808 games
ExhaustFlash Exhaust + Flash50.6% · 89 games
FlashIgnite Flash + Ignite31.2% · 16 games

Most-played runes

Summon Aery
Summon Aery + Resolve
49.1% · 466 games
Primary tree · Sorcery
Manaflow Band98%
Transcendence99%
Gathering Storm81%
Secondary tree · Resolve
Revitalize99%
Font of Life83%
Shards
Ability haste90%
Adaptive force92%
Health87%
Summon Aery
Summon Aery + Inspiration
49.5% · 198 games
Primary tree · Sorcery
Manaflow Band83%
Transcendence97%
Scorch89%
Secondary tree · Inspiration
Cosmic Insight86%
Magical Footwear63%
Shards
Ability haste65%
Adaptive force89%
Health93%
Arcane Comet
Arcane Comet + Inspiration
49.2% · 128 games
Primary tree · Sorcery
Manaflow Band98%
Transcendence95%
Scorch96%
Secondary tree · Inspiration
Cosmic Insight81%
Biscuit Delivery69%
Shards
Ability haste84%
Adaptive force86%
Health97%

For each row, the most picked rune among the games played with this page (share of games in brackets).

Which items to build against the enemy team?

We sort every game by the enemy team's damage. These are Seraphine's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.

Mostly magic-damage enemy team48.8% · 281 games
At least 50% of their damage is magic

The item that stands out most is Imperial Mandate: 51.3% win rate, +4 points versus its usual win rate.

Mostly physical-damage enemy team48.7% · 232 games
Less than 35% of their damage is magic

No item clearly stands out in this situation: the usual build remains the reference.

Balanced enemy team49.6% · 403 games
Mixed physical and magic damage

The item that stands out most is Moonstone Renewer: 61.9% win rate, +4 points versus its usual win rate.

Counters and matchups

Who counters Seraphine as Support

Milio Seraphine: 35.0%20 games

Milio has the edge in 65% of the 20 Support duels against Seraphine. See the Milio guide.

Lulu Seraphine: 35.4%48 games

Lulu has the edge in 65% of the 48 Support duels against Seraphine. See the Lulu guide.

Bard Seraphine: 38.1%21 games

Bard has the edge in 62% of the 21 Support duels against Seraphine. See the Bard guide.

Thresh Seraphine: 40.5%37 games

Thresh has the edge in 59% of the 37 Support duels against Seraphine. See the Thresh guide.

Leona Seraphine: 45.5%22 games

Leona has the edge in 55% of the 22 Support duels against Seraphine. See the Leona guide.

Who Seraphine is strong against

Pyke64.7% · 17 games
Nami61.5% · 39 games
Karma59.3% · 27 games
Nautilus52.6% · 19 games
Soraka50.0% · 22 games

Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Seraphine's matchups.

Abilities

Stage Presence
PassiveStage Presence
Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.
High Note
QHigh Note
Seraphine deals damage in an area.
Surround Sound
WSurround Sound
Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.
Beat Drop
EBeat Drop
Seraphine deals damage and impairs the movement of enemies in a line.
Encore
REncore
Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.

Frequently asked questions

What is the best build for Seraphine?

The most-played core build is Rylai's Crystal Scepter, Moonstone Renewer, and Echoes of Helia (46 games, 56.5% win rate).

Who counters Seraphine?

Seraphine's toughest matchups as Support are Milio (35.0% win rate over 20 games), Lulu (35.4% win rate over 48 games), and Bard (38.1% win rate over 21 games).

What are Seraphine's best matchups?

Seraphine posts its best win rates against Pyke (64.7%), Nami (61.5%), and Karma (59.3%).

What game length suits Seraphine best?

Win rate varies with game length: 51.1% in long games (over 35 min, 135 games) versus 46.4% in short games (under 25 min).

Which runes should I play on Seraphine?

The most-played rune page uses Summon Aery with the Resolve secondary tree (466 games, 49.1% win rate).

Full Seraphine page · League of Legends tier list · All champion guides