Poppy, Keeper of the Hammer, is a tank and fighter champion of medium difficulty. Across our 581 analysed ranked games, Poppy is mostly played as Support (57% of its games), and more rarely in Top (29%) and in the Jungle (13%), with a 56.9% win rate in that role: tier S among Support champions (#2 of 39, ranked by win rate). Poppy's damage is mostly physical (79%): armor is the best defensive answer against this champion. Win rate varies with game length: 59.1% in medium-length games (25 to 35 min, 176 games) versus 51.1% in long games (over 35 min).
Averages measured over 334 Support games played with Poppy, from our ranked Solo/Duo data collection.
Poppy is an anti-mobility tank: Steadfast Presence stops enemy dashes around her (the enemy is slowed and grounded), Heroic Charge knocks back and stuns against a wall, and Keeper's Verdict knocks enemies very far away. Her passive throws her shield, which she picks up for a temporary shield.
When: An enemy is near a wall.
Heroic Charge knocks the target back; against a wall they are stunned. Hammer Shock slows then explodes.
When: An enemy dashes toward your carry.
Steadfast Presence stops dashes around you: the enemy is slowed and grounded. Keeper's Verdict then knocks the enemy very far away.
When: An enemy is in lane.
Hammer Shock deals damage and creates a zone that explodes; your attack then throws the shield.
Pick up your shield after your passive to get a temporary shield. Hammer Shock creates a zone that slows then explodes after a delay.
The most-played core build is Protoplasm Harness, Locket of the Iron Solari, and Dead Man's Plate (12 games, 66.7% win rate).
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Poppy's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
The item that stands out most is Dead Man's Plate: 74.5% win rate, +15 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
Nautilus has the edge in 53% of the 15 Support duels against Poppy. See the Nautilus guide.
Rell has the edge in 47% of the 19 Support duels against Poppy. See the Rell guide.
Pyke has the edge in 25% of the 16 Support duels against Poppy. See the Pyke guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Poppy's matchups.
The most-played core build is Protoplasm Harness, Locket of the Iron Solari, and Dead Man's Plate (12 games, 66.7% win rate).
Poppy's toughest matchups as Support are Nautilus (46.7% win rate over 15 games), Rell (52.6% win rate over 19 games), and Pyke (75.0% win rate over 16 games).
Poppy posts its best win rates against Pyke (75.0%), Rell (52.6%), and Nautilus (46.7%).
Win rate varies with game length: 59.1% in medium-length games (25 to 35 min, 176 games) versus 51.1% in long games (over 35 min).
The most-played rune page uses Aftershock with the Inspiration secondary tree (160 games, 53.8% win rate).
Full Poppy page · League of Legends tier list · All champion guides