Ziggs, the Hexplosives Expert, is a mage champion of medium difficulty. Across our 381 analysed ranked games, Ziggs is mostly played as ADC (79% of its games), and more rarely in Mid (21%), with a 47.0% win rate in that role: tier C among ADC champions (#33 of 36, ranked by win rate). Ziggs's damage is mostly magic (95%): magic resistance items are therefore effective against this champion. Win rate varies with game length: 54.5% in short games (under 25 min, 101 games) versus 41.4% in long games (over 35 min).
Average KDA
5.4 / 5.7 / 8.0
ratio 2.3
Damage / min
938
CS / min
7.9
Gold / min
459
Kill participation
44%
Vision / min
0.66
Averages measured over 302 ADC games played with Ziggs, from our ranked Solo/Duo data collection.
Combos and how to play
Written guide · based on the official ability texts
Ziggs is a siege mage-marksman: his attacks regularly deal bonus magic damage, and his abilities reduce that delay. Bouncing Bomb damages, Satchel Charge knocks back (and destroys vulnerable turrets), Hexplosive Minefield slows, and Mega Inferno Bomb is thrown from very far away.
Harassment
Q›AAAA›E
When: An enemy is within range.
Bouncing Bomb deals damage, your attack benefits from the passive bonus, Hexplosive Minefield slows.
The exit
W›E
When: An enemy dives you.
Satchel Charge knocks back the enemies and you (no damage to you); place mines behind you to slow.
The siege ultimate
R›Q›W
When: Enemies are grouped or a turret is vulnerable.
Mega Inferno Bomb is thrown from very far away: more damage in the main impact zone; use Satchel Charge to destroy vulnerable turrets.
Laning phase
Chain ability then attack to benefit from your passive. Satchel Charge knocks you back without damaging you: use it to reposition.
Common mistakes
Casting the ultimate without aiming at the main impact zone.
Wasting Satchel Charge with no plan.
Placing mines with no strategic placement.
Riot's official tips for playing Ziggs
Even if you're far from a fight you can still help from afar with Mega Inferno Bomb.
Slowing your enemies with Hexplosive Minefield makes it easier to land other abilities.
Knocking yourself over walls with Satchel Charge can be great when chasing after or escaping from enemies.
Build, runes and summoner spells
The most-played core build is Rabadon's Deathcap, Shadowflame, and Luden's Echo (90 games, 48.9% win rate).
For each row, the most picked rune among the games played with this page (share of games in brackets).
Which items to build against the enemy team?
We sort every game by the enemy team's damage. These are Ziggs's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Luden's Echo: 51.8% win rate, +4 points versus its usual win rate.
Counters and matchups
How to play against Ziggs
Don't step on Ziggs' mines! They'll slow you and make it much easier for him to hit you with his other abiltiies.
Many of Ziggs' abilities have long cooldowns. Try catching him just after he's used his abilities.
Ziggs' ultimate, Mega Inferno Bomb, deals more damage in the center of the explosion.
Riot's official tips.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Ziggs's matchups.
Abilities
PassiveShort Fuse
Periodically, Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.
QBouncing Bomb
Ziggs throws a bouncing bomb that deals magic damage.
WSatchel Charge
Ziggs flings an explosive charge that detonates after a delay, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.
Ziggs can use the Satchel to hexplode vulnerable enemy turrets.
EHexplosive Minefield
Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing. Successive mine detonations on the same target deal reduced damage.
RMega Inferno Bomb
Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those farther away.
Frequently asked questions
What is the best build for Ziggs?
The most-played core build is Rabadon's Deathcap, Shadowflame, and Luden's Echo (90 games, 48.9% win rate).
What game length suits Ziggs best?
Win rate varies with game length: 54.5% in short games (under 25 min, 101 games) versus 41.4% in long games (over 35 min).
Which runes should I play on Ziggs?
The most-played rune page uses Arcane Comet with the Inspiration secondary tree (159 games, 50.3% win rate).