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HM
TFT Set 18

Riftbeast Murkwolf= 0.06

Level 8
Placement
4.69
Top 4
44%
Contest.
88

This comp was Tier C in a previous refresh (last seen Sep 22), but doesn't get enough recent games to stay actively ranked this cycle. Kept here for reference.

Full composition

Pebbles
Cinderling
GiantSlayerBlueBuffInfinityEdge
Murkwolf
InfinityEdgeHandOfJusticeGiantSlayer
Scuttlecrab
GargoyleStoneplateWarmogsArmorSpiritVisage
Gromp
Krug
Mama Beak
Brambleback
Sentinel

Game Plan

Each step's detail is currently only generated in French.

Se poser au niveau 6 pour rerolls Murkwolf

Niveau qui minimise l'or nécessaire pour 2-coût(s) en même temps. Compter environ 108-172 or pour une chance de 25% à 75% d'obtenir toutes les copies visées (médiane ~138 or).

These numbers assume a solo player with no contest from other players in the lobby. Real contest on these champions can make these estimates optimistic.

Traits

Riftbeast Riftbeast 8/10
Invoker Invoker 2/3
Ravager Ravager 1/2
Adaptor Adaptor 1/2
Hunter Hunter 1/2
Rapidfire Rapidfire 1/2
Juggernaut Juggernaut 1/2
Vanguard Vanguard 1/2
Brawler Brawler 1/2
Summoner Summoner 1/2

Item combos — main carries (top 10)

Cinderling
Cinderling
ComboAvg placement
BlueBuffGiantSlayerInfinityEdge
3.50
Murkwolf
Murkwolf
ComboAvg placement
GiantSlayerHandOfJusticeInfinityEdge
4.60
BloodthirsterHandOfJusticeInfinityEdge
4.50
EdgeOfNightGiantSlayerInfinityEdge
5.75
EdgeOfNightInfinityEdgeSteraksGage
1.33
BloodthirsterHandOfJusticeTitansResolve
6.33
EdgeOfNightHandOfJusticeInfinityEdge
3.67
DeathbladeEdgeOfNightHandOfJustice
2.00
DeathbladeInfinityEdgeLastWhisper
6.00
HandOfJusticeInfinityEdgeQuicksilver
4.67
HandOfJusticeInfinityEdgeLastWhisper
6.67
Scuttlecrab
Scuttlecrab
ComboAvg placement
GargoyleStoneplateSpiritVisageWarmogsArmor
2.40
DragonsClawGargoyleStoneplateSpiritVisage
4.33
DragonsClawGargoyleStoneplateWarmogsArmor
4.33
GargoyleStoneplateGargoyleStoneplateWarmogsArmor
6.50
GargoyleStoneplateSteadfastHeartWarmogsArmor
3.50
BrambleVestDragonsClawSunfireCape
5.50
DragonsClawSpiritVisageWarmogsArmor
6.00
EmblemBrawlerEmblemVanguardWarmogsArmor
3.00
BrambleVestDragonsClawSpiritVisage
3.50

Seen on the TOP ladders

KR 북조선틱톡커진우#KR1 CHALLENGER 798 LP 1
NA douyin搜擎苍电竞#2345 CHALLENGER 1007 LP 6
NA senso#bub CHALLENGER 609 LP 7
BR GVidigal#br1 CHALLENGER 556 LP 7

Matchups vs

vs Caustic Aphelios 25 encounters 52%
vs Caustic Nidalee 19 encounters 68%
vs Summoner Zyra 17 encounters 59%
vs Elderwood Ezreal 14 encounters 21%
vs FloraFatalis Kha'Zix 10 encounters 50%
vs FloraFatalis Azir 9 encounters 44%
vs Greenfather Ezreal 8 encounters 50%
vs Emerald Morgana 8 encounters 75%
vs Juggernaut Zyra 7 encounters 43%
vs FloraFatalis Soraka 7 encounters 71%
vs Emerald Ahri 6 encounters 33%
vs Blossom Ahri 6 encounters 67%
vs Defender Cassiopeia 6 encounters 17%
vs Greenfather Sentinel 6 encounters 50%
vs Spellweaver Veigar 6 encounters 33%
vs Emerald Aphelios 5 encounters 40%
vs Caustic Morgana 5 encounters 40%
vs Lunar Aphelios 5 encounters 20%
vs Executioner Ezreal 5 encounters 40%
vs Solar Yunara 5 encounters 40%

Board variants

CinderlingGrompKrugMama BeakMurkwolfPebblesScuttlecrab
Baseline
4% of games 5.38 avg placement
BramblebackCinderlingGrompKrugMurkwolfPebblesScuttlecrabSentinel
Mama Beak
→
BramblebackSentinel
4% of games 3.50 avg placement
BramblebackCinderlingGrompKrugMama BeakMurkwolfPebblesScuttlecrabSentinel
→
BramblebackSentinel
3% of games 3.57 avg placement
Real versions of this comp's final board: which exact group of champions shows up together, how often, and the average placement of those games. Not a game-by-game history (Riot only exposes the end-of-game board, never how it got there): a comparison of builds, not a timeline.

Board add-ons (9th/10th unit)

Base board — 9 units 3.57 avg placement · 7 games
Not enough games with an extra unit for a reliable signal.
The main board above stops at 9 units: reaching a 10th slot needs level 10, which on its own already correlates strongly with a good placement. Below, the average placement of games with this base board plus one or two extra units, shown as a correlation to interpret, not a causal recommendation.

Augment path

Data unavailable. Riot's API doesn't populate the augments field for this set — verified directly on the collected sample (the "augments" field doesn't even appear in the response, across 23,000+ real participants checked). The field does exist in the official schema and worked on older sets, so this probably isn't permanent — this section will activate automatically as soon as it fills in again.