Full composition
Item combos — main carries (top 10)
| Combo | Avg placement |
|
3.75 |
|
4.18 |
|
3.21 |
|
4.47 |
|
3.72 |
|
4.73 |
|
4.71 |
|
3.71 |
|
4.67 |
|
4.27 |
| Combo | Avg placement |
|
4.11 |
|
3.94 |
|
4.34 |
|
4.24 |
|
3.63 |
|
3.48 |
|
4.53 |
|
3.44 |
|
4.87 |
|
4.46 |
Seen on the TOP ladders
EUW
whyyoumadpro#EUW
CHALLENGER
1053 LP
1
EUW
blah blah blah#tft
GRANDMASTER
448 LP
1
EUW
Bastida#DUMMY
GRANDMASTER
428 LP
1
EUW
Brising#SNG
GRANDMASTER
217 LP
1
EUW
Joe#25061
MASTER
171 LP
1
NA
imriveting#NA1
GRANDMASTER
500 LP
1
NA
k0nda1#vovo
GRANDMASTER
395 LP
1
NA
J or C#NA1
GRANDMASTER
385 LP
1
NA
shoma#INT1
MASTER
273 LP
1
NA
spethom#him
GRANDMASTER
244 LP
1
NA
Phoenixaa#159
MASTER
204 LP
1
NA
DINOSAUR#NUGZ
MASTER
139 LP
1
NA
noahywang#NA1
MASTER
138 LP
1
NA
ArtixRx#che
MASTER
107 LP
1
NA
Seasøns#JAM
MASTER
81 LP
1
BR
Só bio#gag
GRANDMASTER
410 LP
1
BR
RYT Tiaagowski#TFT
MASTER
312 LP
1
BR
Erith#BR1
MASTER
108 LP
1
BR
Midoriya#midu
MASTER
90 LP
1
KR
서은지#롤좀하는가
GRANDMASTER
426 LP
1
Matchups vs
Board variants
Baseline
37% of games
5.30 avg placement
13% of games
3.10 avg placement
7% of games
4.42 avg placement
Real versions of this comp's final board: which exact group of champions shows up together, how often, and the average placement of those games. Not a game-by-game history (Riot only exposes the end-of-game board, never how it got there): a comparison of builds, not a timeline.
Board add-ons (9th/10th unit)
Base board — 7 units
5.30 avg placement · 427 games
+1 unit (8 total)
Soraka
3.10 avg placement · 147 games
Alune
2.13 avg placement · 23 games
Zyra
3.56 avg placement · 18 games
Lux
2.67 avg placement · 18 games
Ivern
3.17 avg placement · 12 games
+2 units (9 total)
Ahri + Alune
2.43 avg placement · 7 games
Ivern + Soraka
2.33 avg placement · 6 games
Cinderling + Murkwolf
6.00 avg placement · 4 games
The main board above stops at 9 units: reaching a 10th slot needs level 10, which on its own already correlates strongly with a good placement. Below, the average placement of games with this base board plus one or two extra units, shown as a correlation to interpret, not a causal recommendation.
Augment path
Data unavailable. Riot's API doesn't populate the augments field for this set — verified directly on the collected sample (the "augments" field doesn't even appear in the response, across 23,000+ real participants checked). The field does exist in the official schema and worked on older sets, so this probably isn't permanent — this section will activate automatically as soon as it fills in again.