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TFT Set 18

Greenfather Amumu= 0.11

Level 9
Sample confidence: Medium (842 games). See how this is calculated →
Placement
3.90
Top 4
58%
Contest.
98

Full composition

Amumu
GargoyleStoneplateWarmogsArmorSpiritVisage
Sentinel
ThiefsGlovesProtectorsVowAdaptiveHelm
Ivern
SpearOfShojinAdaptiveHelmArchangelsStaff
Maokai
Kennen
Taric
Draven
Elder Dragon
Gnar

Game Plan

Each step's detail is currently only generated in French.

Niveau 9, quelques rerolls suffisent

Aucun carry à 2-3★ dans cette compo : médiane ~62 or pour compléter le board.

These numbers assume a solo player with no contest from other players in the lobby. Real contest on these champions can make these estimates optimistic.

Traits

Juggernaut Juggernaut 2/4
Inferno Inferno 2/3
Vanguard Vanguard 2/4
Bounty Seeker Bounty Seeker 1
Old Growth Old Growth 1
Greenfather Greenfather 1
Apex Predator Apex Predator 1
Emerald Aspect Emerald Aspect 1
Riftbeast Riftbeast 2/3
Elderwood Elderwood 1/3
Sprykin Sprykin 1/3
Invoker Invoker 1/2
Brawler Brawler 1/2
Executioner Executioner 1/2

Item combos — main carries (top 10)

Amumu
Amumu
ComboAvg placement
GargoyleStoneplateProtectorsVowWarmogsArmor
4.73
GargoyleStoneplateSpiritVisageWarmogsArmor
5.13
GargoyleStoneplateGargoyleStoneplateSpiritVisage
4.64
CrownguardGargoyleStoneplateWarmogsArmor
4.54
GargoyleStoneplateGargoyleStoneplateWarmogsArmor
4.90

Seen on the TOP ladders

EUW GodL Rykomastery#GodL CHALLENGER 1397 LP 1
EUW winner takes all#ABBA CHALLENGER 1395 LP 1
EUW mp1#EUW2 CHALLENGER 1203 LP 1
EUW MIH bensac#WTB CHALLENGER 1047 LP 1
EUW OTTO#aras CHALLENGER 1032 LP 1
EUW TEHGEO#5468 CHALLENGER 871 LP 1
EUW MKOI ODESZA#000 CHALLENGER 858 LP 1
EUW Princess Lele#ART CHALLENGER 841 LP 1
NA EricWei#1412 CHALLENGER 996 LP 1
NA jasonjava#NA1 CHALLENGER 899 LP 1
NA META Spencer#TFT CHALLENGER 846 LP 1
NA jdzielinski#PMD1 CHALLENGER 823 LP 1
NA ZmjjKK1#4316 CHALLENGER 813 LP 1
NA LC Laharl#3836 CHALLENGER 684 LP 1
BR Bapzera#BR4 CHALLENGER 1936 LP 1
BR Taliyent#mao CHALLENGER 1238 LP 1
BR manu#ivy CHALLENGER 702 LP 1
BR santojamaicano#777 CHALLENGER 600 LP 1
BR santojamaicano#777 CHALLENGER 600 LP 1
BR HIGH Hatsu#3030 CHALLENGER 508 LP 1

Matchups vs

vs Caustic Aphelios 313 encounters 59%
vs FloraFatalis Azir 224 encounters 51%
vs Juggernaut Zyra 192 encounters 62%
vs Riftbeast Pebbles 169 encounters 52%
vs Caustic Nidalee 169 encounters 57%
vs Summoner Zyra 138 encounters 67%
vs Greenfather Ezreal 135 encounters 56%
vs Emerald Ahri 133 encounters 58%
vs Emerald Morgana 119 encounters 54%
vs Elderwood Ezreal 116 encounters 50%
vs Defender Cassiopeia 106 encounters 61%
vs Invoker Morgana 98 encounters 59%
vs FloraFatalis Kha'Zix 97 encounters 59%
vs Invoker Ahri 96 encounters 68%
vs FloraFatalis Ezreal 87 encounters 69%
vs Solar Kayle 83 encounters 65%
vs Greenfather Sentinel 81 encounters 53%
vs Spellweaver Veigar 73 encounters 59%
vs Greenfather Morgana 72 encounters 42%
vs Riftbeast Cinderling 69 encounters 49%

Board variants

AmumuDravenElder DragonIvernKennenMaokaiSentinelTaric
Baseline
26% of games 3.85 avg placement
AlistarAmumuDravenEzrealGnarIvernKennenMaokaiTaric
Elder DragonSentinel
→
AlistarEzrealGnar
8% of games 4.33 avg placement
AmumuDravenElder DragonIvernKennenLuxMaokaiSentinelTaric
→
Lux
3% of games 1.59 avg placement
Real versions of this comp's final board: which exact group of champions shows up together, how often, and the average placement of those games. Not a game-by-game history (Riot only exposes the end-of-game board, never how it got there): a comparison of builds, not a timeline.

Board add-ons (9th/10th unit)

Base board — 9 units 1.31 avg placement · 13 games
Not enough games with an extra unit for a reliable signal.
The main board above stops at 9 units: reaching a 10th slot needs level 10, which on its own already correlates strongly with a good placement. Below, the average placement of games with this base board plus one or two extra units, shown as a correlation to interpret, not a causal recommendation.

Incomplete attempts grouped here

Sentinel Greenfather Sentinel 8 units 591 games · 3.90 avg placement
These comps share a strict subset of the units above (never an extra one) — likely attempts at this same comp, stopped partway rather than distinct archetypes.

Augment path

Data unavailable. Riot's API doesn't populate the augments field for this set — verified directly on the collected sample (the "augments" field doesn't even appear in the response, across 23,000+ real participants checked). The field does exist in the official schema and worked on older sets, so this probably isn't permanent — this section will activate automatically as soon as it fills in again.