Morgana, the Fallen, is a support and mage champion that is easy to pick up. Across our 433 analysed ranked games, Morgana is mostly played as Support (90% of its games), and more rarely in Mid (10%), with a 52.1% win rate in that role: tier S among Support champions (#1 of 38, ranked by win rate). Morgana's damage is mostly magic (88%): magic resistance items are therefore effective against this champion. Win rate varies with game length: 53.6% in medium-length games (25 to 35 min, 222 games) versus 48.7% in long games (over 35 min).
Updated Oct 10 2026 · Patch 26.22
Averages measured over 388 Support games played with Morgana, from our ranked Solo/Duo data collection.
Morgana is a control mage-support: Dark Binding roots, Tormented Shadow damages over time with damage that increases with the target's missing health, Black Shield protects an ally from magic damage and crowd control, and Soul Shackles stuns those who do not break them. Her passive heals her when she damages champions, large minions and monsters.
When: An enemy is within binding range.
Dark Binding roots and deals damage; place Tormented Shadow on them: its damage increases with their missing health.
When: An ally is about to take a crowd control effect.
Black Shield absorbs magic damage and crowd control until it breaks: place it before the enemy's engage.
See all 3 Morgana combos: key order, when to cast them, cooldowns →
Dark Binding is your main tool: every hit decides the trade. Keep Black Shield for an ally threatened by a control or magic damage.
The most-played core build is Rylai's Crystal Scepter, Zhonya's Hourglass, and Liandry's Torment (20 games, 55.0% win rate).
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 58 games).
At 10 min: 2903 gold, 16 CS, 2795 XP. At 15 min: 4549 gold, 22 CS, 4435 XP.
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Morgana's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Rylai's Crystal Scepter: 69.0% win rate, +16 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
No item clearly stands out in this situation: the usual build remains the reference.
Thresh has the edge in 56% of the 16 Support duels against Morgana. See the Thresh guide.
Lux has the edge in 53% of the 15 Support duels against Morgana. See the Lux guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Morgana's matchups.
| Measure | Morgana | Support average | Gap |
|---|---|---|---|
| Gold at 10 min | 2903 | 2918 | −15 |
| CS at 10 min | 16 | 14 | +2 |
| XP at 10 min | 2795 | 2711 | +83 |
| Gold at 15 min | 4549 | 4507 | +42 |
| CS at 15 min | 22 | 20 | +2 |
| XP at 15 min | 4435 | 4325 | +110 |
Measured over 58 Morgana games with a timeline; the average covers 51 champions played Support in our ranked games.
Best result: medium-length (25 to 35 min). Only groups of at least 30 games are shown. A gap of several points shows the phase where the champion is the most reliable.
Roles where we have at least 40 Morgana games.
The most-played core build is Rylai's Crystal Scepter, Zhonya's Hourglass, and Liandry's Torment (20 games, 55.0% win rate).
Morgana's toughest matchups as Support are Thresh (43.8% win rate over 16 games) and Lux (46.7% win rate over 15 games).
Morgana posts its best win rates against Lux (46.7%) and Thresh (43.8%).
Win rate varies with game length: 53.6% in medium-length games (25 to 35 min, 222 games) versus 48.7% in long games (over 35 min).
The most-played rune page uses Arcane Comet with the Domination secondary tree (148 games, 54.0% win rate).
Full Morgana page · League of Legends tier list · All champion guides