Trundle, the Troll King, is a fighter and tank champion of medium difficulty. Across our 266 analysed ranked games, Trundle is mostly played in Top (59% of its games), and more rarely in the Jungle (41%), with a 51.0% win rate in that role: tier S among Top champions (#4 of 48, ranked by win rate). Trundle's damage is mostly physical (82%): armor is the best defensive answer against this champion. Win rate varies with game length: 54.9% in short games (under 25 min, 51 games) versus 48.2% in medium-length games (25 to 35 min).
Updated Oct 10 2026 · Patch 26.21
Averages measured over 157 Top games played with Trundle, from our ranked Solo/Duo data collection.
Trundle is a duel fighter: when an enemy unit dies near him, he recovers a percentage of their max health. Chomp slows and drains attack damage, Frozen Domain raises his speeds and healing, Pillar of Ice blocks the path, and Subjugate steals health, armor and magic resistance.
Trundle picks a target, neutralizes them with Chomp and Subjugate, and uses Pillar of Ice to block a path or split the enemies. He fights better inside his Frozen Domain, where his speeds and healing increase.
When: An enemy is within range.
Frozen Domain raises speeds and healing, Chomp deals damage, slows and drains their attack damage, Pillar of Ice blocks the path.
When: A carry is isolated.
Subjugate instantly steals a percentage of the target's health, armor and magic resistance, then the amount doubles over 4 seconds.
See all 4 Trundle combos: key order, when to cast them, cooldowns →
Chomp reduces your opponent's attack damage: use it at the start of a trade. Fight inside your Frozen Domain to benefit from bonuses.
The most-played core build is Ravenous Hydra, Blade of The Ruined King, and Hullbreaker (16 games, 62.5% win rate).
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 35 games).
At 10 min: 3515 gold, 72 CS, 4712 XP. At 15 min: 5689 gold, 115 CS, 8394 XP.
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Trundle's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
No item clearly stands out in this situation: the usual build remains the reference.
The item that stands out most is Trinity Force: 59.3% win rate, +7 points versus its usual win rate.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed.
| Measure | Trundle | Top average | Gap |
|---|---|---|---|
| Gold at 10 min | 3515 | 3580 | −64 |
| CS at 10 min | 72 | 71 | +2 |
| XP at 10 min | 4712 | 4754 | −43 |
| Gold at 15 min | 5689 | 5655 | +34 |
| CS at 15 min | 115 | 111 | +3 |
| XP at 15 min | 8394 | 8297 | +96 |
Measured over 35 Trundle games with a timeline; the average covers 82 champions played Top in our ranked games.
Best result: short (under 25 min). Only groups of at least 30 games are shown. A gap of several points shows the phase where the champion is the most reliable.
Roles where we have at least 40 Trundle games.
The most-played core build is Ravenous Hydra, Blade of The Ruined King, and Hullbreaker (16 games, 62.5% win rate).
Win rate varies with game length: 54.9% in short games (under 25 min, 51 games) versus 48.2% in medium-length games (25 to 35 min).
The most-played rune page uses Lethal Tempo with the Resolve secondary tree (122 games, 48.4% win rate).
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