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TFT Set 18

Solar LeBlanc Reroll▲ 0.80

Level 8
Placement
3.95
Top 4
61%
Contest.
86

This comp was Tier A in a previous refresh (last seen Sep 22), but doesn't get enough recent games to stay actively ranked this cycle. Kept here for reference.

Full composition

Leona
WarmogsArmorGargoyleStoneplateSunfireCape
Yorick
EvenshroudSunfireCapeWarmogsArmor
Karma
Ornn
Sejuani
LeBlanc
JeweledGauntletSpearOfShojinVoidStaff
Kayle
Yunara
Azir
EmblemBlossom

Game Plan

Each step's detail is currently only generated in French.

Se poser au niveau 5 pour rerolls Leona, Ornn, Xayah, Rakan, LeBlanc, Kayle

Niveau qui minimise l'or nécessaire pour 1/2-coût(s) en même temps. Compter environ 178-234 or pour une chance de 25% à 75% d'obtenir toutes les copies visées (médiane ~202 or).

These numbers assume a solo player with no contest from other players in the lobby. Real contest on these champions can make these estimates optimistic.

Traits

Solar Solar 3
Blossom Blossom 3/5
Juggernaut Juggernaut 2/4
Executioner Executioner 2/3
Defender Defender 2/4
Spellweaver Spellweaver 2/4
Summoner Summoner 2/3
Elderwood Elderwood 2/3
Rapidfire Rapidfire 1/2
Blackthorn Blackthorn 1/2

Item combos — main carries (top 10)

Yorick
Yorick
ComboAvg placement
DragonsClawEvenshroudSunfireCape
2.00
LeBlanc
LeBlanc
ComboAvg placement
JeweledGauntletSpearOfShojinVoidStaff
3.78
JeweledGauntletRedBuffSpearOfShojin
4.46
ArchangelsStaffJeweledGauntletSpearOfShojin
4.67
JeweledGauntletRabadonsDeathcapSpearOfShojin
5.11
GiantSlayerJeweledGauntletSpearOfShojin
4.60
GiantSlayerGuinsoosRagebladeJeweledGauntlet
5.00
HextechGunbladeJeweledGauntletSpearOfShojin
4.00
RabadonsDeathcapRedBuffSpearOfShojin
1.33
BlueBuffRedBuffVoidStaff
5.00
EmblemExecutionerRabadonsDeathcapSpearOfShojin
2.00

Seen on the TOP ladders

NA CrazyCat#Kitty CHALLENGER 796 LP 1
NA YBY1#YBY2 CHALLENGER 1403 LP 2
KR 클레스메이트#KR1 CHALLENGER 1079 LP 2
EUW Stormy#88888 CHALLENGER 723 LP 4
KR Souly#KR2 CHALLENGER 1323 LP 4
KR I Love You 3000#KR1 CHALLENGER 777 LP 4
KR 림 푸#KR1 CHALLENGER 776 LP 4
EUW oskuu#EUW CHALLENGER 1294 LP 5
EUW Lumperich007#EUW CHALLENGER 691 LP 6

Matchups vs

vs Caustic Aphelios 20 encounters 80%
vs Riftbeast Pebbles 12 encounters 58%
vs Summoner Zyra 10 encounters 80%
vs Summoner Soraka 8 encounters 100%
vs Caustic Nidalee 8 encounters 75%
vs Greenfather Amumu 8 encounters 75%
vs Juggernaut Zyra 8 encounters 25%
vs Elderwood Ezreal 8 encounters 100%
vs Greenfather Ezreal 6 encounters 83%
vs Greenfather Sentinel 6 encounters 33%
vs Emerald Morgana 6 encounters 67%
vs Elderwood Aphelios 5 encounters 80%
vs Executioner Azir 5 encounters 40%
vs Invoker Morgana 5 encounters 80%
vs Battlemage Sivir 5 encounters 40%
vs Emerald Ahri 5 encounters 100%
vs FloraFatalis Azir 5 encounters 100%

Board variants

AzirKarmaKayleLeBlancLeonaSejuaniYorickYunara
Baseline
25% of games 3.35 avg placement
KarmaKayleLeBlancLeonaSejuaniYorickYunara
Azir
→
18% of games 6.26 avg placement
KayleLeBlancLeonaOrnnRakanSejuaniXayah
AzirKarmaYorickYunara
→
OrnnRakanXayah
7% of games 4.08 avg placement
Real versions of this comp's final board: which exact group of champions shows up together, how often, and the average placement of those games. Not a game-by-game history (Riot only exposes the end-of-game board, never how it got there): a comparison of builds, not a timeline.

Board add-ons (9th/10th unit)

Base board — 9 units Not enough games with exactly this board, no add-ons
Not enough games with an extra unit for a reliable signal.
The main board above stops at 9 units: reaching a 10th slot needs level 10, which on its own already correlates strongly with a good placement. Below, the average placement of games with this base board plus one or two extra units, shown as a correlation to interpret, not a causal recommendation.

Incomplete attempts grouped here

Karma Solar Karma 8 units 50 games · 4.60 avg placement
Azir Solar Azir 8 units 10 games · 3.10 avg placement
These comps share a strict subset of the units above (never an extra one) — likely attempts at this same comp, stopped partway rather than distinct archetypes.

Augment path

Data unavailable. Riot's API doesn't populate the augments field for this set — verified directly on the collected sample (the "augments" field doesn't even appear in the response, across 23,000+ real participants checked). The field does exist in the official schema and worked on older sets, so this probably isn't permanent — this section will activate automatically as soon as it fills in again.