Pantheon, the Unbreakable Spear, is a fighter and assassin champion of medium difficulty. Across our 1025 analysed ranked games, Pantheon is mostly played as Support (43% of its games), and more rarely in Top (32%) and in the Jungle (16%), with a 51.7% win rate in that role: tier S among Support champions (#2 of 38, ranked by win rate). Pantheon's damage is mostly physical (89%): armor is the best defensive answer against this champion. Win rate varies with game length: 58.2% in long games (over 35 min, 55 games) versus 50.6% in medium-length games (25 to 35 min).
Updated Oct 10 2026 · Patch 26.22
Averages measured over 439 Support games played with Pantheon, from our ranked Solo/Duo data collection.
Pantheon is an aggressive fighter-assassin: after several abilities or attacks, his next ability is empowered. Shield Vault stuns, Aegis Assault makes him invulnerable to the attacks he faces, and Grand Starfall lets him leap to a chosen spot and land with area damage.
When: An enemy is within range.
Shield Vault dashes you onto the target and stuns them, your attacks build up your passive, Comet Spear (thrust or throw) benefits from the empowered version.
When: An enemy is attacking in your direction.
Aegis Assault makes you invulnerable to the attacks you are facing while delivering rapid spear thrusts. Point the shield at the source.
See all 3 Pantheon combos: key order, when to cast them, cooldowns →
Build up your passive with attacks and abilities to get an empowered ability. Shield Vault stuns: place it for a trade, but keep Aegis Assault to block an important attack.
The most-played core build is Black Cleaver, Umbral Glaive, and Eclipse (14 games, 50.0% win rate).
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 73 games).
At 10 min: 3108 gold, 14 CS, 2525 XP. At 15 min: 4886 gold, 21 CS, 4162 XP.
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Pantheon's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Umbral Glaive: 61.4% win rate, +10 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
No item clearly stands out in this situation: the usual build remains the reference.
Nautilus has the edge in 29% of the 17 Support duels against Pantheon. See the Nautilus guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Pantheon's matchups.
| Measure | Pantheon | Support average | Gap |
|---|---|---|---|
| Gold at 10 min | 3108 | 2918 | +190 |
| CS at 10 min | 14 | 14 | +0 |
| XP at 10 min | 2525 | 2711 | −186 |
| Gold at 15 min | 4886 | 4507 | +378 |
| CS at 15 min | 21 | 20 | +1 |
| XP at 15 min | 4162 | 4325 | −162 |
Measured over 73 Pantheon games with a timeline; the average covers 51 champions played Support in our ranked games.
Best result: long (over 35 min). Only groups of at least 30 games are shown. A gap of several points shows the phase where the champion is the most reliable.
| Role | Games | Win rate | CS/min | Gold/min | Most-built items |
|---|---|---|---|---|---|
| Top | 326 | 50.6 % | 6.5 | 401 | |
| Jungle | 162 | 50.6 % | 6.2 | 438 | |
| Mid | 98 | 52.0 % | 6.4 | 421 |
Roles where we have at least 40 Pantheon games.
The most-played core build is Black Cleaver, Umbral Glaive, and Eclipse (14 games, 50.0% win rate).
Pantheon's toughest matchups as Support are Nautilus (70.6% win rate over 17 games).
Pantheon posts its best win rates against Nautilus (70.6%).
Win rate varies with game length: 58.2% in long games (over 35 min, 55 games) versus 50.6% in medium-length games (25 to 35 min).
The most-played rune page uses Press the Attack with the Domination secondary tree (184 games, 53.8% win rate).
Full Pantheon page · League of Legends tier list · All champion guides