Shen, the Eye of Twilight, is a tank champion of medium difficulty. Across our 736 analysed ranked games, Shen is mostly played in Top (65% of its games), and more rarely as Support (30%), with a 52.5% win rate in that role: tier B among Top champions (#27 of 48, ranked by win rate). Shen's damage is mixed (53% physical, 42% magic): stacking a single type of resistance is less efficient against this champion. Win rate varies with game length: 57.1% in long games (over 35 min, 49 games) versus 49.6% in medium-length games (25 to 35 min).
Updated Oct 10 2026 · Patch 26.22
Averages measured over 476 Top games played with Shen, from our ranked Solo/Duo data collection.
Shen is a long-range support tank: his passive gives him a shield after each ability, and his ultimate gives a shield to an ally before teleporting you to them. Spirit's Refuge blocks attacks targeting his allies or himself near his blade, and Shadow Dash taunts enemies.
When: An enemy is within taunt range.
Shadow Dash dashes you and taunts the enemies you cross; Twilight Assault recalls your blade for damage based on max health; Spirit's Refuge blocks targeted attacks.
When: An ally is in danger far from you.
Stand United gives an absorbing shield to an allied champion then teleports you to them: keep it for an ally under threat.
See all 3 Shen combos: key order, when to cast them, cooldowns →
Twilight Assault deals damage based on the target's max health: use it to harass. Place your spirit blade so that Spirit's Refuge protects when you are close.
The most-played core build is Dusk and Dawn, Thornmail, and Titanic Hydra (26 games, 42.3% win rate).
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 61 games).
At 10 min: 3311 gold, 58 CS, 4533 XP. At 15 min: 5210 gold, 93 CS, 8091 XP.
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Shen's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Dusk and Dawn: 63.3% win rate, +6 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
No item clearly stands out in this situation: the usual build remains the reference.
Malphite has the edge in 25% of the 16 Top duels against Shen. See the Malphite guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Shen's matchups.
| Measure | Shen | Top average | Gap |
|---|---|---|---|
| Gold at 10 min | 3311 | 3580 | −269 |
| CS at 10 min | 58 | 71 | −13 |
| XP at 10 min | 4533 | 4754 | −221 |
| Gold at 15 min | 5210 | 5655 | −445 |
| CS at 15 min | 93 | 111 | −18 |
| XP at 15 min | 8091 | 8297 | −206 |
Measured over 61 Shen games with a timeline; the average covers 82 champions played Top in our ranked games.
Best result: long (over 35 min). Only groups of at least 30 games are shown. A gap of several points shows the phase where the champion is the most reliable.
Roles where we have at least 40 Shen games.
The most-played core build is Dusk and Dawn, Thornmail, and Titanic Hydra (26 games, 42.3% win rate).
Shen's toughest matchups in Top are Malphite (75.0% win rate over 16 games).
Shen posts its best win rates against Malphite (75.0%).
Win rate varies with game length: 57.1% in long games (over 35 min, 49 games) versus 49.6% in medium-length games (25 to 35 min).
The most-played rune page uses Grasp of the Undying with the Inspiration secondary tree (337 games, 52.8% win rate).
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