Swain, the Noxian Grand General, is a mage and support champion that is demanding to master. Across our 605 analysed ranked games, Swain is mostly played as Support (42% of its games), and more rarely as ADC (31%), in Mid (16%), and in Top (11%), with a 49.6% win rate in that role: tier C among Support champions (#38 of 38, ranked by win rate). Swain's damage is mostly magic (85%): magic resistance items are therefore effective against this champion. Win rate varies with game length: 54.2% in short games (under 25 min, 83 games) versus 46.6% in medium-length games (25 to 35 min).
Updated Oct 10 2026 · Patch 26.22
Averages measured over 254 Support games played with Swain, from our ranked Solo/Duo data collection.
Swain is a mage who grows: his ravens collect soul fragments that heal him and permanently increase his max health. Death's Hand deals more damage with the number of projectiles, Vision of Empire slows and reveals, Nevermove roots and pulls, and Demonic Ascension drains the health of nearby enemies.
When: An enemy is within range.
Vision of Empire damages, slows and reveals the champions hit (a soul fragment as a bonus), Death's Hand deals increasing damage.
When: An enemy is isolated.
Nevermove fires a wave that returns and roots the enemies hit; recast it to pull every rooted champion toward you.
See all 3 Swain combos: key order, when to cast them, cooldowns →
Vision of Empire damages, slows and gives a soul fragment if it hits a champion. Death's Hand passes through enemies: the more projectiles hit, the more the damage increases.
The most-played core build is Rylai's Crystal Scepter, Zhonya's Hourglass, and Liandry's Torment (16 games, 56.2% win rate).
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 44 games).
At 10 min: 3234 gold, 15 CS, 2829 XP. At 15 min: 4943 gold, 24 CS, 4473 XP.
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Swain's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Zhonya's Hourglass: 60.0% win rate, +6 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
The item that stands out most is Zhonya's Hourglass: 58.8% win rate, +4 points versus its usual win rate.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Swain's matchups.
| Measure | Swain | Support average | Gap |
|---|---|---|---|
| Gold at 10 min | 3234 | 2918 | +316 |
| CS at 10 min | 15 | 14 | +1 |
| XP at 10 min | 2829 | 2711 | +118 |
| Gold at 15 min | 4943 | 4507 | +435 |
| CS at 15 min | 24 | 20 | +4 |
| XP at 15 min | 4473 | 4325 | +149 |
Measured over 44 Swain games with a timeline; the average covers 51 champions played Support in our ranked games.
Best result: short (under 25 min). Only groups of at least 30 games are shown. A gap of several points shows the phase where the champion is the most reliable.
| Role | Games | Win rate | CS/min | Gold/min | Most-built items |
|---|---|---|---|---|---|
| ADC | 189 | 52.9 % | 6.9 | 444 | |
| Mid | 97 | 46.4 % | 7.2 | 403 | |
| Top | 65 | 43.1 % | 6.7 | 375 |
Roles where we have at least 40 Swain games.
The most-played core build is Rylai's Crystal Scepter, Zhonya's Hourglass, and Liandry's Torment (16 games, 56.2% win rate).
Win rate varies with game length: 54.2% in short games (under 25 min, 83 games) versus 46.6% in medium-length games (25 to 35 min).
The most-played rune page uses Electrocute with the Precision secondary tree (76 games, 44.7% win rate).
Full Swain page · League of Legends tier list · All champion guides