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TFT Set 18

Battlemage Zyra▲ 0.32

Level 8
Placement
4.33
Top 4
52%
Contest.
71

Full composition

Rek'Sai
Veigar
Azir
Fiddlesticks
EmblemLunar
Zyra
VoidStaffArchangelsStaffSpearOfShojin
Malphite
GargoyleStoneplateWarmogsArmorCrownguard
Soraka
BlueBuffGiantSlayerAdaptiveHelm
Amumu
Alune
EmblemInvoker

Traits

BlackthornBlackthorn3/4
SpellweaverSpellweaver3/4
ExecutionerExecutioner2/3
Flora FatalisFlora Fatalis2
SummonerSummoner2/3
MonolithMonolith1
AttunedAttuned1
ThornmaidenThornmaiden1
SprykinSprykin1/3
JuggernautJuggernaut1/2
InfernoInferno1/2
LunarLunar1/2
DefenderDefender1/2

Item combos — main carries (top 10)

Zyra
Zyra
ComboAvg placement
MorellonomiconSpearOfShojinVoidStaff
2.40
BlueBuffRadiantRedBuffStrikersFlail
8.00
GiantSlayerMorellonomiconVoidStaff
1.00
ArchangelsStaffArchangelsStaffGiantSlayer
1.00
ArchangelsStaffArtifact_LichBaneSpearOfShojin
6.00
RedBuffStrikersFlailVoidStaff
7.00
HextechGunbladeRedBuffVoidStaff
6.00
EmblemSpellweaverGuinsoosRagebladeRabadonsDeathcap
8.00
JeweledGauntletStrikersFlailVoidStaff
3.00
AdaptiveHelmArchangelsStaffJeweledGauntlet
2.00
Malphite
Malphite
ComboAvg placement
Artifact_TheIndomitableGargoyleStoneplateWarmogsArmor
8.00
CrownguardDragonsClawGargoyleStoneplate
1.00
DragonsClawGargoyleStoneplateSteadfastHeart
1.00
CrownguardSpiritVisageWarmogsArmor
2.00
DragonsClawGargoyleStoneplateWarmogsArmor
6.00
Artifact_MogulsMailGargoyleStoneplateWarmogsArmor
5.00
EmblemFaeGargoyleStoneplateSteadfastHeart
7.00
EmblemVanguardGargoyleStoneplateGargoyleStoneplate
6.00
CrownguardGargoyleStoneplateWarmogsArmor
3.50
Artifact_AegisOfDawnCrownguardGargoyleStoneplate
3.00
Soraka
Soraka
ComboAvg placement
BlueBuffGiantSlayerNashorsTooth
2.00
ArchangelsStaffBlueBuffStrikersFlail
7.00
AdaptiveHelmGiantSlayerRabadonsDeathcap
6.00

Seen on the TOP ladders

EUW ArtDeco#4658 MASTER 196 LP 1
NA wovencord#NA1 MASTER 122 LP 1
EUW yatora1#wawa GRANDMASTER 334 LP 2
NA Kiyoon#NA2 MASTER 91 LP 2

Matchups vs

vs Solar Kayle 15 encounters 80%
vs Summoner Soraka 14 encounters 43%
vs Battlemage Sivir 12 encounters 75%
vs Defender Cassiopeia 12 encounters 58%
vs Battlemage Nidalee 10 encounters 70%
vs Primal Sivir 10 encounters 0%
vs Summoner Zyra 9 encounters 44%
vs Riftbeast Pebbles 9 encounters 56%
vs Rival Rengar 9 encounters 22%
vs Rapidfire Aphelios 8 encounters 38%
vs Solar Xayah 7 encounters 71%
vs Greenfather Aphelios 6 encounters 100%
vs Fae Tristana 6 encounters 33%
vs Caustic Nidalee 6 encounters 67%
vs FloraFatalis Cassiopeia 6 encounters 67%
vs Invoker Ahri 5 encounters 60%
vs Caustic Kog'Maw 5 encounters 100%
vs Greenfather Ezreal 5 encounters 20%

Board variants

AzirFiddlesticksGnarKennenMalphiteRek'SaiVeigarZyra
Baseline
8% of games 8.00 avg placement
AluneAzirFiddlesticksGnarMalphiteRammusRek'SaiVeigarZyra
Kennen
AluneRammus
8% of games 1.00 avg placement
AluneAzirDianaHecarimMalphiteMorganaSentinelTaricZyra
FiddlesticksGnarKennenRek'SaiVeigar
AluneDianaHecarimMorganaSentinelTaric
8% of games 1.00 avg placement
Real versions of this comp's final board: which exact group of champions shows up together, how often, and the average placement of those games. Not a game-by-game history (Riot only exposes the end-of-game board, never how it got there): a comparison of builds, not a timeline.

Board add-ons (9th/10th unit)

Base board — 9 units Not enough games with exactly this board, no add-ons
Not enough games with an extra unit for a reliable signal.
The main board above stops at 9 units: reaching a 10th slot needs level 10, which on its own already correlates strongly with a good placement. Below, the average placement of games with this base board plus one or two extra units, shown as a correlation to interpret, not a causal recommendation.

Augment path

Data unavailable. Riot's API doesn't populate the augments field for this set — verified directly on the collected sample (the "augments" field doesn't even appear in the response, across 23,000+ real participants checked). The field does exist in the official schema and worked on older sets, so this probably isn't permanent — this section will activate automatically as soon as it fills in again.