Full composition
Traits
Spellweaver7
Blossom3/5
Defender2/4
Attuned1
Flora Fatalis1/2
Elderwood1/3
Sprykin1/3
Coven1/3
Brawler1/2
Blackthorn1/2
Fae1/2
Lunar1/2
Item combos — main carries (top 10)
| Combo | Avg placement |
|
5.23 |
|
5.11 |
|
5.62 |
|
4.60 |
|
5.80 |
|
5.00 |
|
5.25 |
|
2.00 |
|
6.00 |
|
6.67 |
Seen on the TOP ladders
NA
META Spencer#TFT
MASTER
234 LP
2
NA
sera 20 20#NA1
GRANDMASTER
225 LP
5
BR
RYT Luffy#missy
CHALLENGER
713 LP
5
BR
Dklein#GUILD
MASTER
40 LP
5
EUW
Monroeff#00000
MASTER
162 LP
8
Matchups vs
Board variants
Baseline
5% of games
5.00 avg placement
5% of games
7.00 avg placement
3% of games
4.33 avg placement
Real versions of this comp's final board: which exact group of champions shows up together, how often, and the average placement of those games. Not a game-by-game history (Riot only exposes the end-of-game board, never how it got there): a comparison of builds, not a timeline.
Board add-ons (9th/10th unit)
Base board — 9 units
Not enough games with exactly this board, no add-ons
Not enough games with an extra unit for a reliable signal.
The main board above stops at 9 units: reaching a 10th slot needs level 10, which on its own already correlates strongly with a good placement. Below, the average placement of games with this base board plus one or two extra units, shown as a correlation to interpret, not a causal recommendation.
Augment path
Data unavailable. Riot's API doesn't populate the augments field for this set — verified directly on the collected sample (the "augments" field doesn't even appear in the response, across 23,000+ real participants checked). The field does exist in the official schema and worked on older sets, so this probably isn't permanent — this section will activate automatically as soon as it fills in again.