Samira, the Desert Rose, is a marksman and assassin champion of medium difficulty. Across our 414 analysed ranked games, Samira is mostly played as ADC (100% of its games), with a 50.0% win rate in that role: tier C among ADC champions (#28 of 36, ranked by win rate). Samira's damage is mostly physical (87%): armor is the best defensive answer against this champion. Win rate varies with game length: 51.4% in medium-length games (25 to 35 min, 253 games) versus 46.5% in short games (under 25 min).
Updated Oct 10 2026 · Patch 26.22
Averages measured over 414 ADC games played with Samira, from our ranked Solo/Duo data collection.
Samira is a marksman who combines melee and ranged: her combos build by chaining attacks or abilities different from the previous one. Wild Rush dashes her through an enemy and resets on a kill, Blade Whirl destroys enemy projectiles, and Inferno Trigger fires a rain of bullets on all enemies around her.
When: An enemy is within dash range.
Wild Rush dashes you through an enemy while slashing and gives you attack speed; Flair cast during the dash hits every enemy along your path.
When: You are surrounded by enemies.
Inferno Trigger fires a rain of bullets on all the enemies around you.
See all 3 Samira combos: key order, when to cast them, cooldowns →
Chain different actions to build your combo. In melee, your attacks deal bonus magic damage.
The most-played core build is Infinity Edge, Lord Dominik's Regards, and The Collector (184 games, 60.3% win rate).
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 74 games).
At 10 min: 4002 gold, 74 CS, 3550 XP. At 15 min: 6647 gold, 112 CS, 5700 XP.
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Samira's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
The item that stands out most is Infinity Edge: 58.2% win rate, +4 points versus its usual win rate.
The item that stands out most is Bloodthirster: 64.1% win rate, +5 points versus its usual win rate.
Yunara has the edge in 53% of the 15 ADC duels against Samira. See the Yunara guide.
Jhin has the edge in 53% of the 15 ADC duels against Samira. See the Jhin guide.
Kai'Sa has the edge in 53% of the 19 ADC duels against Samira. See the Kai'Sa guide.
Lucian has the edge in 27% of the 15 ADC duels against Samira. See the Lucian guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Samira's matchups.
| Measure | Samira | ADC average | Gap |
|---|---|---|---|
| Gold at 10 min | 4002 | 3863 | +140 |
| CS at 10 min | 74 | 75 | −1 |
| XP at 10 min | 3550 | 3552 | −2 |
| Gold at 15 min | 6647 | 6448 | +199 |
| CS at 15 min | 112 | 115 | −3 |
| XP at 15 min | 5700 | 5813 | −112 |
Measured over 74 Samira games with a timeline; the average covers 49 champions played ADC in our ranked games.
Best result: medium-length (25 to 35 min). Only groups of at least 30 games are shown. A gap of several points shows the phase where the champion is the most reliable.
The most-played core build is Infinity Edge, Lord Dominik's Regards, and The Collector (184 games, 60.3% win rate).
Samira's toughest matchups as ADC are Yunara (46.7% win rate over 15 games), Jhin (46.7% win rate over 15 games), and Kai'Sa (47.4% win rate over 19 games).
Samira posts its best win rates against Lucian (73.3%), Kai'Sa (47.4%), and Yunara (46.7%).
Win rate varies with game length: 51.4% in medium-length games (25 to 35 min, 253 games) versus 46.5% in short games (under 25 min).
The most-played rune page uses Conqueror with the Domination secondary tree (249 games, 53.8% win rate).
Full Samira page · League of Legends tier list · All champion guides