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WoW: ForeverWoW: Forever Teamfight TacticsTFT League of LegendsLoL
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HM
TFT Set 18

Blossom Yunara= 0.12

Level 7
Placement
5.61
Top 4
30%
Contest.
93

This comp was Tier C in a previous refresh (last seen Sep 22), but doesn't get enough recent games to stay actively ranked this cycle. Kept here for reference.

Full composition

Yorick
GargoyleStoneplateWarmogsArmorSunfireCape
Karma
JeweledGauntletVoidStaffNashorsTooth
Yunara
SpearOfShojinLastWhisperDeathblade
Sejuani
LeBlanc
Master Yi
Azir
EmblemBlossom
Sett
Ahri

Traits

Blossom Blossom 6/7
Spellweaver Spellweaver 3/4
Juggernaut Juggernaut 2/4
Executioner Executioner 2/3
Summoner Summoner 2/3
Elderwood Elderwood 1/3
Solar Solar 1/3
Adaptor Adaptor 1/2
Brawler Brawler 1/2
Blackthorn Blackthorn 1/2

Item combos — main carries (top 10)

Yorick
Yorick
ComboAvg placement
GargoyleStoneplateSpiritVisageSunfireCape
4.00
GargoyleStoneplateSunfireCapeWarmogsArmor
7.00
SpiritVisageSunfireCapeWarmogsArmor
6.33
GargoyleStoneplateSteadfastHeartWarmogsArmor
4.67
GargoyleStoneplateSpiritVisageWarmogsArmor
4.67
Yunara
Yunara
ComboAvg placement
DeathbladeLastWhisperSpearOfShojin
6.92
InfinityEdgeLastWhisperSpearOfShojin
6.12
DeathbladeSpearOfShojinStrikersFlail
7.15
LastWhisperRedBuffSpearOfShojin
5.60
BlueBuffInfinityEdgeSpearOfShojin
3.89
GiantSlayerGuinsoosRagebladeInfinityEdge
4.44
DeathbladeGuinsoosRagebladeInfinityEdge
4.33
DeathbladeInfinityEdgeSpearOfShojin
4.62
GiantSlayerLastWhisperSpearOfShojin
6.50
GiantSlayerInfinityEdgeSpearOfShojin
5.00

Seen on the TOP ladders

KR CrazyMoving#111 CHALLENGER 965 LP 4
EUW ImpetuousPanda#TFT CHALLENGER 789 LP 6
NA ArtixRx#che CHALLENGER 803 LP 6
KR NAVI Jip pok#navi CHALLENGER 1409 LP 6
KR 너가 좀 알려줘#Chzzk CHALLENGER 940 LP 6
EUW para#liv CHALLENGER 1026 LP 7
BR Подпольность#Nihil CHALLENGER 446 LP 7
KR 고고개미#고고개미 CHALLENGER 1200 LP 7
EUW Audition#EUW CHALLENGER 1049 LP 8
EUW Bastida#DUMMY CHALLENGER 932 LP 8
EUW GodL Gobosteur#WTB CHALLENGER 836 LP 8
EUW ImpetuousPanda#TFT CHALLENGER 789 LP 8
EUW Waab#EUW CHALLENGER 697 LP 8
NA bopster#PMD CHALLENGER 634 LP 8
NA cawluhn#91709 CHALLENGER 611 LP 8
BR Erith#BR1 GRANDMASTER 254 LP 8
KR 오박사#Dr OH CHALLENGER 988 LP 8
KR pad0#파 도 CHALLENGER 943 LP 8

Matchups vs

vs Caustic Aphelios 28 encounters 4%
vs Juggernaut Zyra 25 encounters 8%
vs FloraFatalis Azir 19 encounters 16%
vs Caustic Nidalee 18 encounters 6%
vs Summoner Zyra 16 encounters 12%
vs Greenfather Amumu 15 encounters 13%
vs Emerald Ahri 14 encounters 0%
vs Elderwood Ezreal 12 encounters 8%
vs Juggernaut Sivir 11 encounters 45%
vs Emerald Morgana 11 encounters 18%
vs FloraFatalis Kha'Zix 10 encounters 20%
vs Invoker Ahri 10 encounters 20%
vs Defender Cassiopeia 10 encounters 0%
vs Greenfather Sivir 9 encounters 11%
vs Riftbeast Pebbles 9 encounters 11%
vs Invoker Morgana 8 encounters 12%
vs Greenfather Ezreal 8 encounters 0%
vs Greenfather Sentinel 8 encounters 0%
vs Spellweaver Veigar 7 encounters 14%
vs Summoner Soraka 7 encounters 0%

Board variants

AzirKarmaLeBlancSejuaniYorickYunara
Baseline
10% of games 7.34 avg placement
AzirKarmaLeBlancLeonaSejuaniYorickYunara
→
Leona
5% of games 6.72 avg placement
KarmaLeBlancLeonaSejuaniYorickYunara
Azir
→
Leona
4% of games 7.50 avg placement
Real versions of this comp's final board: which exact group of champions shows up together, how often, and the average placement of those games. Not a game-by-game history (Riot only exposes the end-of-game board, never how it got there): a comparison of builds, not a timeline.

Board add-ons (9th/10th unit)

Base board — 9 units Not enough games with exactly this board, no add-ons
Not enough games with an extra unit for a reliable signal.
The main board above stops at 9 units: reaching a 10th slot needs level 10, which on its own already correlates strongly with a good placement. Below, the average placement of games with this base board plus one or two extra units, shown as a correlation to interpret, not a causal recommendation.

Incomplete attempts grouped here

LeBlanc Blossom LeBlanc 7 units 48 games · 7.02 avg placement
These comps share a strict subset of the units above (never an extra one) — likely attempts at this same comp, stopped partway rather than distinct archetypes.

Augment path

Data unavailable. Riot's API doesn't populate the augments field for this set — verified directly on the collected sample (the "augments" field doesn't even appear in the response, across 23,000+ real participants checked). The field does exist in the official schema and worked on older sets, so this probably isn't permanent — this section will activate automatically as soon as it fills in again.