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WoW: ForeverWoW: Forever Teamfight TacticsTFT League of LegendsLoL
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HM
TFT Set 18

Blossom Zyra= 0.16

Level 8
Placement
5.09
Top 4
37%
Contest.
82

This comp was Tier C in a previous refresh (last seen Sep 22), but doesn't get enough recent games to stay actively ranked this cycle. Kept here for reference.

Full composition

Yorick
EmblemBrawler
Karma
EmblemFaeEmblemPrimal
Vi
Zyra
VoidStaffSpearOfShojinJeweledGauntlet
Sett
GargoyleStoneplateWarmogsArmorSpiritVisage
Ahri
JeweledGauntletStrikersFlailSpearOfShojin
Sivir
Ashe
Gnar
EmblemBlossom

Traits

Blossom Blossom 5/7
Hunter Hunter 2/3
Primal Primal 2/4
Juggernaut Juggernaut 2/4
Brawler Brawler 2/4
Spellweaver Spellweaver 2/4
Summoner Summoner 2/3
Thornmaiden Thornmaiden 1
Elderwood Elderwood 1/3
Sprykin Sprykin 1/3

Item combos — main carries (top 10)

Zyra
Zyra
ComboAvg placement
MorellonomiconSpearOfShojinVoidStaff
2.17
RabadonsDeathcapSpearOfShojinVoidStaff
6.17
JeweledGauntletSpearOfShojinStrikersFlail
4.25
MorellonomiconRabadonsDeathcapVoidStaff
6.33
EmblemBlossomHextechGunbladeVoidStaff
3.50
JeweledGauntletRedBuffSpearOfShojin
6.00
AdaptiveHelmBlueBuffRabadonsDeathcap
6.00
EmblemBlossomSpearOfShojinVoidStaff
4.50
EmblemSpellweaverSpearOfShojinVoidStaff
5.00
EmblemBlossomMorellonomiconVoidStaff
5.00
Sett
Sett
ComboAvg placement
BrambleVestGargoyleStoneplateWarmogsArmor
2.67
GargoyleStoneplateGargoyleStoneplateWarmogsArmor
5.50
GargoyleStoneplateSpiritVisageWarmogsArmor
5.00
GargoyleStoneplateWarmogsArmorWarmogsArmor
4.50
BrambleVestWarmogsArmorWarmogsArmor
3.00
GargoyleStoneplateProtectorsVowWarmogsArmor
2.67
GargoyleStoneplateSpiritVisageSteadfastHeart
5.00
CrownguardGargoyleStoneplateWarmogsArmor
5.00
GargoyleStoneplateGargoyleStoneplateSpiritVisage
3.00
BrambleVestGargoyleStoneplateGargoyleStoneplate
5.33
Ahri
Ahri
ComboAvg placement
JeweledGauntletSpearOfShojinStrikersFlail
3.71
BlueBuffJeweledGauntletStrikersFlail
4.38
JeweledGauntletNashorsToothStrikersFlail
3.40
BlueBuffJeweledGauntletRabadonsDeathcap
5.33
AdaptiveHelmJeweledGauntletStrikersFlail
5.33
JeweledGauntletNashorsToothRabadonsDeathcap
2.00
JeweledGauntletNashorsToothSpearOfShojin
5.50
EmblemExecutionerNashorsToothStrikersFlail
6.00
EmblemRapidfireEmblemSlayerSpearOfShojin
8.00

Seen on the TOP ladders

KR 림 푸#KR1 CHALLENGER 776 LP 1
NA MrBombastic#NA1 CHALLENGER 636 LP 6
NA Kurumx#FREAK CHALLENGER 1124 LP 7
KR 머희루#111 CHALLENGER 1086 LP 7

Matchups vs

vs Caustic Aphelios 40 encounters 35%
vs FloraFatalis Azir 26 encounters 42%
vs Caustic Nidalee 23 encounters 52%
vs Riftbeast Pebbles 21 encounters 33%
vs Elderwood Ezreal 20 encounters 20%
vs Juggernaut Zyra 17 encounters 65%
vs Greenfather Ezreal 15 encounters 40%
vs Emerald Ahri 12 encounters 50%
vs FloraFatalis Kha'Zix 12 encounters 17%
vs Emerald Morgana 12 encounters 8%
vs Greenfather Ahri 10 encounters 40%
vs Battlemage Sivir 10 encounters 60%
vs Summoner Zyra 10 encounters 50%
vs Greenfather Amumu 10 encounters 30%
vs Solar Kayle 10 encounters 50%
vs Defender Cassiopeia 9 encounters 33%
vs Riftbeast Cinderling 8 encounters 25%
vs Summoner Azir 8 encounters 25%
vs Invoker Morgana 8 encounters 62%
vs Invoker Ahri 8 encounters 25%

Board variants

AhriAsheGnarKarmaSettSivirViYorickZyra
Baseline
13% of games 3.21 avg placement
AhriAsheKarmaSettSivirViYorickZyra
Gnar
→
6% of games 4.00 avg placement
AhriKarmaSettSivirViYorickYunaraZyra
AsheGnar
→
Yunara
3% of games 5.67 avg placement
Real versions of this comp's final board: which exact group of champions shows up together, how often, and the average placement of those games. Not a game-by-game history (Riot only exposes the end-of-game board, never how it got there): a comparison of builds, not a timeline.

Board add-ons (9th/10th unit)

Base board — 9 units 3.21 avg placement · 14 games
Not enough games with an extra unit for a reliable signal.
The main board above stops at 9 units: reaching a 10th slot needs level 10, which on its own already correlates strongly with a good placement. Below, the average placement of games with this base board plus one or two extra units, shown as a correlation to interpret, not a causal recommendation.

Augment path

Data unavailable. Riot's API doesn't populate the augments field for this set — verified directly on the collected sample (the "augments" field doesn't even appear in the response, across 23,000+ real participants checked). The field does exist in the official schema and worked on older sets, so this probably isn't permanent — this section will activate automatically as soon as it fills in again.