Full composition
Item combos — main carries (top 10)
| Combo | Avg placement |
|
4.56 |
|
2.14 |
|
2.14 |
|
3.33 |
|
3.20 |
|
2.00 |
|
2.50 |
|
2.75 |
|
4.00 |
|
4.25 |
| Combo | Avg placement |
|
3.00 |
|
3.82 |
|
2.00 |
|
4.57 |
|
3.29 |
|
2.43 |
|
3.00 |
|
2.25 |
|
1.00 |
|
1.00 |
Seen on the TOP ladders
EUW
Hmoon#buh
GRANDMASTER
478 LP
1
EUW
Bastida#DUMMY
GRANDMASTER
428 LP
1
EUW
AzGriffon#GLG
CHALLENGER
418 LP
1
EUW
MIH bensac#WTB
GRANDMASTER
418 LP
1
EUW
MIH TarteMan#QLF
GRANDMASTER
398 LP
1
EUW
Spoti#2137
MASTER
244 LP
1
NA
Mismatched Socks#NA2
MASTER
260 LP
1
NA
VCLF9#kayle
GRANDMASTER
219 LP
1
NA
techzz#brrr
MASTER
131 LP
1
NA
techzz#brrr
MASTER
131 LP
1
KR
띵 땡#KR1
CHALLENGER
1115 LP
1
KR
퍽퍽한치킨#123
MASTER
178 LP
1
EUW
Dicob#BAO
GRANDMASTER
581 LP
2
EUW
Snoodyboo#8907
GRANDMASTER
446 LP
2
EUW
MIH TarteMan#QLF
GRANDMASTER
398 LP
2
EUW
PasDeBol#PDB
MASTER
287 LP
2
EUW
Biały Lis#ESZ
MASTER
200 LP
2
NA
IronBog#999
GRANDMASTER
287 LP
2
NA
Darth Nub#NA2
MASTER
103 LP
2
NA
Kyivix#NA1
MASTER
69 LP
2
Matchups vs
Board variants
Baseline
11% of games
2.70 avg placement
8% of games
4.61 avg placement
7% of games
1.93 avg placement
Real versions of this comp's final board: which exact group of champions shows up together, how often, and the average placement of those games. Not a game-by-game history (Riot only exposes the end-of-game board, never how it got there): a comparison of builds, not a timeline.
Board add-ons (9th/10th unit)
Base board — 7 units
4.61 avg placement · 18 games
+1 unit (8 total)
Amumu
2.70 avg placement · 23 games
Kog'Maw
1.93 avg placement · 15 games
Vi
2.78 avg placement · 9 games
Nidalee
2.40 avg placement · 5 games
Ivern
4.20 avg placement · 5 games
+2 units (9 total)
Amumu + Lux
1.60 avg placement · 5 games
Nidalee + Vi
1.80 avg placement · 5 games
Kog'Maw + Maokai
2.00 avg placement · 2 games
The main board above stops at 9 units: reaching a 10th slot needs level 10, which on its own already correlates strongly with a good placement. Below, the average placement of games with this base board plus one or two extra units, shown as a correlation to interpret, not a causal recommendation.
Augment path
Data unavailable. Riot's API doesn't populate the augments field for this set — verified directly on the collected sample (the "augments" field doesn't even appear in the response, across 23,000+ real participants checked). The field does exist in the official schema and worked on older sets, so this probably isn't permanent — this section will activate automatically as soon as it fills in again.