Orianna, the Lady of Clockwork, is a mage and support champion that is demanding to master. Across our 550 analysed ranked games, Orianna is mostly played in Mid (100% of its games), with a 50.5% win rate in that role: tier B among Mid champions (#17 of 42, ranked by win rate). Orianna's damage is mostly magic (93%): magic resistance items are therefore effective against this champion. Win rate varies with game length: 54.5% in long games (over 35 min, 66 games) versus 49.7% in medium-length games (25 to 35 min).
Updated Oct 10 2026 · Patch 26.22
Averages measured over 550 Mid games played with Orianna, from our ranked Solo/Duo data collection.
Orianna is a mage who plays with her ball: every ability gives it an order (Attack, Dissonance, Protect, Shockwave), and the ball stays in the targeted area. Her passive deals increasing damage on the same target, and her ultimate pulls enemies toward the ball after a short delay.
When: An enemy is within range.
Command: Attack sends the ball, which stays in the area; Command: Dissonance deals damage around it and creates a zone that slows enemies and speeds up your allies; your attack benefits from your passive.
When: Your carry is being dived.
Command: Protect attaches the ball to an ally: a shield, armor and magic resistance, and damage to enemies along its path.
See all 3 Orianna combos: key order, when to cast them, cooldowns →
Command: Attack sends the ball to an area, hitting targets along the way. Position the ball: Dissonance and Shockwave come from it, not from you.
The most-played core build is Zhonya's Hourglass, Shadowflame, and Luden's Echo (45 games, 55.6% win rate), usually with Spellslinger's Shoes (48.9% over 227 games).
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 77 games).
At 10 min: 3606 gold, 80 CS, 4863 XP. At 15 min: 5550 gold, 120 CS, 7407 XP.
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Orianna's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Luden's Echo: 58.8% win rate, +11 points versus its usual win rate.
The item that stands out most is Blackfire Torch: 59.7% win rate, +7 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
Viktor has the edge in 74% of the 19 Mid duels against Orianna. See the Viktor guide.
Syndra has the edge in 38% of the 16 Mid duels against Orianna. See the Syndra guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Orianna's matchups.
| Measure | Orianna | Mid average | Gap |
|---|---|---|---|
| Gold at 10 min | 3606 | 3783 | −177 |
| CS at 10 min | 80 | 77 | +3 |
| XP at 10 min | 4863 | 4838 | +25 |
| Gold at 15 min | 5550 | 5945 | −396 |
| CS at 15 min | 120 | 117 | +4 |
| XP at 15 min | 7407 | 7477 | −70 |
Measured over 77 Orianna games with a timeline; the average covers 72 champions played Mid in our ranked games.
Best result: long (over 35 min). Only groups of at least 30 games are shown. A gap of several points shows the phase where the champion is the most reliable.
The most-played core build is Zhonya's Hourglass, Shadowflame, and Luden's Echo (45 games, 55.6% win rate), usually with Spellslinger's Shoes (48.9% over 227 games).
Orianna's toughest matchups in Mid are Viktor (26.3% win rate over 19 games) and Syndra (62.5% win rate over 16 games).
Orianna posts its best win rates against Syndra (62.5%) and Viktor (26.3%).
Win rate varies with game length: 54.5% in long games (over 35 min, 66 games) versus 49.7% in medium-length games (25 to 35 min).
The most-played rune page uses Summon Aery with the Precision secondary tree (172 games, 50.0% win rate).
Full Orianna page · League of Legends tier list · All champion guides