Sejuani, Fury of the North, is a tank champion of medium difficulty. Across our 264 analysed ranked games, Sejuani is mostly played in the Jungle (83% of its games), and more rarely in Top (17%), with a 49.8% win rate in that role: tier C among Jungle champions (#40 of 48, ranked by win rate). Sejuani's damage is mixed (57% physical, 37% magic): stacking a single type of resistance is less efficient against this champion. Win rate varies with game length: 56.4% in long games (over 35 min, 39 games) versus 47.3% in medium-length games (25 to 35 min).
Updated Oct 10 2026 · Patch 26.22
Averages measured over 219 Jungle games played with Sejuani, from our ranked Solo/Duo data collection.
Sejuani is an ice jungler-tank: out of combat she gains Frost Armor (armor, magic resistance, immunity to slows), and she can shatter a stunned enemy for huge magic damage. Arctic Assault knocks up, Winter's Wrath applies Frost stacks, Permafrost stuns a champion at max Frost, and Glacial Prison freezes the first champion hit.
When: An enemy is within range.
Arctic Assault knocks up and stops on a champion; Winter's Wrath damages, slows and applies Frost; Permafrost stuns a champion at max stacks; your attack shatters the stunned enemy.
When: A carry is visible.
Glacial Prison freezes and stuns the first champion hit with bolas and creates an ice storm that slows the other enemies.
See all 3 Sejuani combos: key order, when to cast them, cooldowns →
Stack Frost with Winter's Wrath then freeze with Permafrost. Take advantage of Frost Armor out of combat to engage.
The most-played core build is Unending Despair, Thornmail, and Heartsteel (26 games, 69.2% win rate).
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 44 games).
At 10 min: 3866 gold, 66 CS, 3783 XP. At 15 min: 5896 gold, 100 CS, 6265 XP.
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Sejuani's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
The item that stands out most is Heartsteel: 64.5% win rate, +13 points versus its usual win rate.
The item that stands out most is Kaenic Rookern: 58.3% win rate, +6 points versus its usual win rate.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed.
| Measure | Sejuani | Jungle average | Gap |
|---|---|---|---|
| Gold at 10 min | 3866 | 4023 | −157 |
| CS at 10 min | 66 | 69 | −3 |
| XP at 10 min | 3783 | 3898 | −115 |
| Gold at 15 min | 5896 | 6322 | −427 |
| CS at 15 min | 100 | 106 | −6 |
| XP at 15 min | 6265 | 6602 | −337 |
Measured over 44 Sejuani games with a timeline; the average covers 69 champions played Jungle in our ranked games.
Best result: long (over 35 min). Only groups of at least 30 games are shown. A gap of several points shows the phase where the champion is the most reliable.
Roles where we have at least 40 Sejuani games.
The most-played core build is Unending Despair, Thornmail, and Heartsteel (26 games, 69.2% win rate).
Win rate varies with game length: 56.4% in long games (over 35 min, 39 games) versus 47.3% in medium-length games (25 to 35 min).
The most-played rune page uses Aftershock with the Precision secondary tree (133 games, 43.6% win rate).
Full Sejuani page · League of Legends tier list · All champion guides