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TFT Set 18

Emerald Sivir= 0.02

Level 9
Sample confidence: Low (156 games). See how this is calculated →
Placement
4.89
Top 4
41%
Contest.
85

Full composition

Rakan
Vi
WarmogsArmorGargoyleStoneplateThiefsGloves
Sivir
InfinityEdgeLastWhisperSpearOfShojin
Amumu
GargoyleStoneplateWarmogsArmorSpiritVisage
Sentinel
Taric
Ashe
EmblemInferno
Maokai
Kennen

Game Plan

Each step's detail is currently only generated in French.

Niveau 9, quelques rerolls suffisent

Aucun carry à 2-3★ dans cette compo : médiane ~68 or pour compléter le board.

These numbers assume a solo player with no contest from other players in the lobby. Real contest on these champions can make these estimates optimistic.

Traits

Juggernaut Juggernaut 4/6
Vanguard Vanguard 3/4
Hunter Hunter 2/3
Primal Primal 2/4
Inferno Inferno 2/3
Old Growth Old Growth 1
Emerald Aspect Emerald Aspect 1
Invoker Invoker 1/2
Executioner Executioner 1/2
Riftbeast Riftbeast 1/3
Fae Fae 1/2
Blossom Blossom 1/3

Item combos — main carries (top 10)

Sivir
Sivir
ComboAvg placement
InfinityEdgeSpearOfShojinStrikersFlail
5.67
InfinityEdgeLastWhisperSpearOfShojin
5.83
InfinityEdgeLastWhisperRedBuff
5.00
DeathbladeInfinityEdgeLastWhisper
2.75
DeathbladeGuinsoosRagebladeKrakensFury
3.67
GiantSlayerInfinityEdgeSpearOfShojin
4.67
DeathbladeRedBuffSpearOfShojin
6.67
GiantSlayerInfinityEdgeRedBuff
3.50
GuinsoosRagebladeInfinityEdgeRedBuff
7.50
GiantSlayerInfinityEdgeLastWhisper
3.50
Amumu
Amumu
ComboAvg placement
GargoyleStoneplateSpiritVisageWarmogsArmor
4.50
CrownguardDragonsClawWarmogsArmor
4.00
GargoyleStoneplateGargoyleStoneplateWarmogsArmor
4.50

Seen on the TOP ladders

NA CTG robinsongz#888 CHALLENGER 996 LP 1
NA 4kaden#pee CHALLENGER 780 LP 1
NA turtleduckling#NA1 CHALLENGER 681 LP 1
NA bopster#PMD CHALLENGER 634 LP 1
KR 재스이#123 CHALLENGER 849 LP 1
EUW AL3XEM#GGEZ CHALLENGER 1672 LP 2
NA J or C#NA1 CHALLENGER 964 LP 2
KR You Kn0w What#8173 CHALLENGER 877 LP 2
EUW vi113#5751 CHALLENGER 821 LP 3
NA Ripple Overdrive#NA1 CHALLENGER 743 LP 3
BR Fell#Feii GRANDMASTER 271 LP 3
KR 키리기리#kiri CHALLENGER 1033 LP 4
KR 자신있는 도박#LTZ CHALLENGER 868 LP 4
NA CTG Marcel P#NA2 CHALLENGER 1374 LP 5
NA torontokyoArkjow#NA2 CHALLENGER 613 LP 5
EUW KlicorneN#4444 CHALLENGER 692 LP 6
BR Paulo Brif Cadu#5345 MASTER 445 LP 6
KR 빈 틈#123 CHALLENGER 907 LP 6
EUW Sologesang#EUW CHALLENGER 870 LP 7
KR dunizuni#ema50 CHALLENGER 1234 LP 7

Matchups vs

vs Caustic Aphelios 67 encounters 34%
vs Juggernaut Zyra 54 encounters 43%
vs FloraFatalis Azir 32 encounters 53%
vs Summoner Zyra 28 encounters 50%
vs Emerald Ahri 25 encounters 40%
vs Riftbeast Pebbles 25 encounters 24%
vs Greenfather Amumu 23 encounters 30%
vs Caustic Nidalee 23 encounters 39%
vs Defender Cassiopeia 22 encounters 36%
vs Invoker Ahri 22 encounters 64%
vs Executioner Ezreal 21 encounters 29%
vs Elderwood Ezreal 18 encounters 28%
vs Summoner Soraka 18 encounters 89%
vs Spellweaver Veigar 17 encounters 53%
vs Battlemage Sivir 16 encounters 44%
vs Invoker Morgana 16 encounters 69%
vs Greenfather Ezreal 16 encounters 12%
vs Rapidfire Aphelios 15 encounters 47%
vs Greenfather Morgana 15 encounters 13%
vs Greenfather Sentinel 15 encounters 47%

Board variants

AsheElder DragonMaokaiRakanScuttlecrabSivirTaricVi
Baseline
3% of games 3.40 avg placement
AmumuAsheElder DragonKennenMaokaiSentinelSivirTaric
RakanScuttlecrabVi
→
AmumuKennenSentinel
3% of games 2.75 avg placement
AmumuAsheGnarKennenMaokaiRakanSivirTaricVi
Elder DragonScuttlecrab
→
AmumuGnarKennen
2% of games 4.00 avg placement
Real versions of this comp's final board: which exact group of champions shows up together, how often, and the average placement of those games. Not a game-by-game history (Riot only exposes the end-of-game board, never how it got there): a comparison of builds, not a timeline.

Board add-ons (9th/10th unit)

Base board — 9 units Not enough games with exactly this board, no add-ons
Not enough games with an extra unit for a reliable signal.
The main board above stops at 9 units: reaching a 10th slot needs level 10, which on its own already correlates strongly with a good placement. Below, the average placement of games with this base board plus one or two extra units, shown as a correlation to interpret, not a causal recommendation.

Augment path

Data unavailable. Riot's API doesn't populate the augments field for this set — verified directly on the collected sample (the "augments" field doesn't even appear in the response, across 23,000+ real participants checked). The field does exist in the official schema and worked on older sets, so this probably isn't permanent — this section will activate automatically as soon as it fills in again.