Full composition
Traits
Sprykin
4/5
Fae
3/4
Hunter
2/3
Primal
2/4
Juggernaut
2/4
Brawler
2/4
Defender
2/4
Rival
1/2
Elderwood
1/3
Vanguard
1/2
Item combos — main carries (top 10)
| Combo | Avg placement |
|
4.00 |
|
3.62 |
|
6.00 |
|
6.00 |
|
5.86 |
|
8.00 |
|
4.50 |
|
3.83 |
|
4.80 |
|
3.00 |
| Combo | Avg placement |
|
5.58 |
|
4.75 |
|
2.00 |
|
3.00 |
|
4.33 |
|
3.40 |
|
4.00 |
|
1.00 |
|
1.67 |
|
1.67 |
| Combo | Avg placement |
|
4.50 |
|
5.50 |
|
1.00 |
|
2.67 |
|
1.00 |
|
3.00 |
|
7.33 |
|
3.00 |
Seen on the TOP ladders
EUW
Waab#EUW
CHALLENGER
635 LP
1
EUW
Hmoon#buh
GRANDMASTER
406 LP
1
EUW
ttv yuta1z#123
MASTER
277 LP
1
EUW
M TFT#TFT1
GRANDMASTER
349 LP
7
EUW
Lloydd#237
GRANDMASTER
320 LP
7
EUW
Snoodyboo#8907
GRANDMASTER
384 LP
8
Matchups vs
Board variants
Baseline
7% of games
6.58 avg placement
6% of games
7.00 avg placement
5% of games
4.25 avg placement
Real versions of this comp's final board: which exact group of champions shows up together, how often, and the average placement of those games. Not a game-by-game history (Riot only exposes the end-of-game board, never how it got there): a comparison of builds, not a timeline.
Board add-ons (9th/10th unit)
Base board — 9 units
1.00 avg placement · 2 games
Not enough games with an extra unit for a reliable signal.
The main board above stops at 9 units: reaching a 10th slot needs level 10, which on its own already correlates strongly with a good placement. Below, the average placement of games with this base board plus one or two extra units, shown as a correlation to interpret, not a causal recommendation.
Augment path
Data unavailable. Riot's API doesn't populate the augments field for this set — verified directly on the collected sample (the "augments" field doesn't even appear in the response, across 23,000+ real participants checked). The field does exist in the official schema and worked on older sets, so this probably isn't permanent — this section will activate automatically as soon as it fills in again.