Zac, the Secret Weapon, is a tank and fighter champion that is demanding to master. Across our 407 analysed ranked games, Zac is mostly played in the Jungle (65% of its games), and more rarely in Top (24%) and in Mid (11%), with a 48.3% win rate in that role: tier C among Jungle champions (#42 of 48, ranked by win rate). Zac's damage is mostly magic (87%): magic resistance items are therefore effective against this champion. Win rate varies with game length: 52.9% in medium-length games (25 to 35 min, 157 games) versus 38.2% in short games (under 25 min).
Updated Oct 10 2026 · Patch 26.22
Averages measured over 265 Jungle games played with Zac, from our ranked Solo/Duo data collection.
Zac is an elastic tank: every ability that hits makes him lose a bit of himself that he absorbs to heal, and on death he splits into 4 blobs that try to recombine. Stretching Strikes grabs and slams two targets, Unstable Matter damages based on max health, Elastic Slingshot launches him, and Let's Bounce! bounces four times while knocking up.
When: An enemy carry is within range.
Elastic Slingshot launches you forward, Stretching Strikes grabs, Unstable Matter deals damage based on max health, Let's Bounce! knocks up and slows.
When: Two enemies are close to each other.
Stretching Strikes grabs an enemy then, if you attack another one, sends the two targets into each other.
See all 3 Zac combos: key order, when to cast them, cooldowns →
Pick up your bits to heal. Stretching Strikes grabs an enemy then, if you attack another one, sends the two targets into each other.
The most-played core build is Spirit Visage, Sunfire Aegis, and Hextech Rocketbelt (50 games, 62.0% win rate).
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The order shows which abilities reach rank 5 first; the grid shows the most-played level-up sequence with that order (measured over 46 games).
At 10 min: 3871 gold, 68 CS, 3836 XP. At 15 min: 6037 gold, 101 CS, 6454 XP.
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Zac's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Spirit Visage: 64.1% win rate, +8 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
The item that stands out most is Sunfire Aegis: 54.2% win rate, +4 points versus its usual win rate.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Zac's matchups.
| Measure | Zac | Jungle average | Gap |
|---|---|---|---|
| Gold at 10 min | 3871 | 4023 | −153 |
| CS at 10 min | 68 | 69 | −0 |
| XP at 10 min | 3836 | 3898 | −62 |
| Gold at 15 min | 6037 | 6322 | −285 |
| CS at 15 min | 101 | 106 | −4 |
| XP at 15 min | 6454 | 6602 | −148 |
Measured over 46 Zac games with a timeline; the average covers 69 champions played Jungle in our ranked games.
Best result: medium-length (25 to 35 min). Only groups of at least 30 games are shown. A gap of several points shows the phase where the champion is the most reliable.
Roles where we have at least 40 Zac games.
The most-played core build is Spirit Visage, Sunfire Aegis, and Hextech Rocketbelt (50 games, 62.0% win rate).
Win rate varies with game length: 52.9% in medium-length games (25 to 35 min, 157 games) versus 38.2% in short games (under 25 min).
The most-played rune page uses Conqueror with the Inspiration secondary tree (116 games, 48.3% win rate).
Full Zac page · League of Legends tier list · All champion guides