Nocturne, the Eternal Nightmare, is a fighter and assassin champion of medium difficulty. Across our 653 analysed ranked games, Nocturne is mostly played in the Jungle (100% of its games), with a 49.9% win rate in that role: tier A among Jungle champions (#8 of 48, ranked by win rate). Nocturne's damage is mostly physical (84%): armor is the best defensive answer against this champion. 11% of that damage is true damage and therefore ignores resistances. Win rate stays steady whatever the game length (49.0% to 50.3%): a reliable pick in every phase of the game.
Averages measured over 653 Jungle games played with Nocturne, from our ranked Solo/Duo data collection.
Nocturne is a jungler whose attack regularly strikes in an area for bonus damage and a heal. Duskbringer leaves a Haunt that gives him speed, damage and pass-through of units, Shroud of Darkness blocks an ability, Unspeakable Horror terrifies and Paranoia reduces enemy vision before a leap.
When: An enemy is within range.
Duskbringer damages and leaves a Haunt; your attacks in the Haunt are empowered, Unspeakable Horror deals damage every second and terrifies if the target stays in range.
When: An enemy casts an important ability.
Shroud of Darkness creates a barrier able to block an enemy ability and doubles the attack speed bonus on a block.
When: A carry is isolated.
Paranoia reduces the enemies' field of vision and removes their vision of allies; leap onto a nearby champion then chain.
Your attacks reduce your passive's cooldown: attack often. Stay in the Haunt to benefit from the speed and damage bonus.
The most-played core build is Axiom Arc, Profane Hydra, and Voltaic Cyclosword (99 games, 52.5% win rate).
For each row, the most picked rune among the games played with this page (share of games in brackets).
We sort every game by the enemy team's damage. These are Nocturne's completed items and their win rate in each situation; "▲" marks an item that does at least 3 points better than its usual win rate.
The item that stands out most is Experimental Hexplate: 56.0% win rate, +4 points versus its usual win rate.
No item clearly stands out in this situation: the usual build remains the reference.
The item that stands out most is Voltaic Cyclosword: 54.8% win rate, +7 points versus its usual win rate.
Wukong has the edge in 59% of the 17 Jungle duels against Nocturne. See the Wukong guide.
Kha'Zix has the edge in 59% of the 17 Jungle duels against Nocturne. See the Kha'Zix guide.
Jarvan IV has the edge in 56% of the 18 Jungle duels against Nocturne. See the Jarvan IV guide.
Viego has the edge in 53% of the 17 Jungle duels against Nocturne. See the Viego guide.
Shaco has the edge in 47% of the 15 Jungle duels against Nocturne. See the Shaco guide.
Win rates measured over direct same-role duels; only matchups with more than 15 games are listed. See all of Nocturne's matchups.
The most-played core build is Axiom Arc, Profane Hydra, and Voltaic Cyclosword (99 games, 52.5% win rate).
Nocturne's toughest matchups in the Jungle are Wukong (41.2% win rate over 17 games), Kha'Zix (41.2% win rate over 17 games), and Jarvan IV (44.4% win rate over 18 games).
Nocturne posts its best win rates against Lee Sin (68.0%), Kayn (60.0%), and Graves (57.9%).
Win rate stays steady whatever the game length (49.0% to 50.3%): a reliable pick in every phase of the game.
The most-played rune page uses Conqueror with the Domination secondary tree (297 games, 50.2% win rate).
Full Nocturne page · League of Legends tier list · All champion guides