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Rival Kha'Zix Reroll= 0.19

Level 8
Placement
4.97
Top 4
40%
Contest.
96

Full composition

LeBlanc
VoidStaffMorellonomiconAdaptiveHelm
Kha'Zix
HandOfJusticeEdgeOfNightRabadonsDeathcap
Diana
ThiefsGlovesEvenshroudBloodthirster
Hecarim
Rengar
Aphelios
Ezreal

Item combos — main carries (top 10)

Kha'Zix
Kha'Zix
ComboAvg placement
EdgeOfNightHandOfJusticeRabadonsDeathcap
4.73
EdgeOfNightHandOfJusticeHandOfJustice
5.79
EdgeOfNightHandOfJusticeJeweledGauntlet
4.05
EdgeOfNightGiantSlayerHandOfJustice
6.00
EdgeOfNightHandOfJusticeStrikersFlail
6.00
ArchangelsStaffEdgeOfNightHandOfJustice
5.43
HandOfJusticeRabadonsDeathcapStrikersFlail
5.29
HandOfJusticeQuicksilverRabadonsDeathcap
5.00
BloodthirsterEdgeOfNightRabadonsDeathcap
7.00
EdgeOfNightHandOfJusticeQuicksilver
4.50
Diana
Diana
ComboAvg placement
AdaptiveHelmStrikersFlailThiefsGloves
6.00

Seen on the TOP ladders

EUW Brising#SNG GRANDMASTER 217 LP 1
EUW Audition#EUW MASTER 195 LP 1
NA A Long#hehe GRANDMASTER 432 LP 1
NA Cheche#tefet GRANDMASTER 303 LP 1
NA VN TDD111#111 MASTER 180 LP 1
BR JuanGhurkas#Doom GRANDMASTER 226 LP 1
KR dunizuni#ema50 CHALLENGER 544 LP 1
EUW blah blah blah#tft GRANDMASTER 448 LP 2
EUW drum n bass#lol MASTER 156 LP 2
NA ACAD wasian#NA2 GRANDMASTER 278 LP 2
NA RYT Shaco#NA1 MASTER 168 LP 2
NA Jjchen101#101 MASTER 108 LP 2
NA FL wigwugg#111 MASTER 79 LP 2
BR Arise#TFT MASTER 32 LP 2
KR dunizuni#ema50 CHALLENGER 544 LP 2
KR 팔차선 꼬봉#KR1 GRANDMASTER 373 LP 2
EUW Canbizz#EUW61 GRANDMASTER 256 LP 3
EUW qsedkwj#9999 MASTER 194 LP 3
NA Mismatched Socks#NA2 MASTER 260 LP 3
KR BearRock#곰돌돌 GRANDMASTER 176 LP 3

Matchups vs

vs Summoner Zyra 177 encounters 47%
vs Battlemage Sivir 132 encounters 32%
vs Summoner Soraka 108 encounters 58%
vs Solar Kayle 103 encounters 44%
vs Defender Cassiopeia 97 encounters 39%
vs Executioner Soraka 77 encounters 22%
vs Riftbeast Pebbles 74 encounters 42%
vs Fae Tristana 70 encounters 44%
vs Riftbeast Cinderling 69 encounters 45%
vs Emerald Aphelios 68 encounters 59%
vs Solar Xayah 65 encounters 42%
vs Caustic Kog'Maw 51 encounters 41%
vs Executioner Zyra 51 encounters 29%
vs Battlemage Nidalee 51 encounters 61%
vs ZyraUniqueTrait Aphelios 44 encounters 57%
vs Emerald Ahri 42 encounters 43%
vs FloraFatalis Zyra 36 encounters 58%
vs Greenfather Ezreal 35 encounters 31%
vs Rival Rengar 33 encounters 24%
vs Emerald Morgana 32 encounters 47%

Board variants

ApheliosDianaEzrealHecarimKha'ZixLeBlancRengar
Baseline
33% of games 6.15 avg placement
ApheliosDianaEzrealHecarimIvernKha'ZixLeBlancRengar
Ivern
2% of games 2.00 avg placement
AluneDianaEzrealHecarimKha'ZixLeBlancRengar
Aphelios
Alune
2% of games 5.12 avg placement
Real versions of this comp's final board: which exact group of champions shows up together, how often, and the average placement of those games. Not a game-by-game history (Riot only exposes the end-of-game board, never how it got there): a comparison of builds, not a timeline.

Board add-ons (9th/10th unit)

Base board — 7 units 6.15 avg placement · 133 games
+1 unit (8 total)
Ivern
Ivern 2.00 avg placement · 9 games
Alune
Alune 1.88 avg placement · 8 games
Azir
Azir 2.43 avg placement · 7 games
Soraka
Soraka 3.00 avg placement · 7 games
Kennen
Kennen 2.86 avg placement · 7 games
+2 units (9 total)
AluneKennen
Alune + Kennen 1.67 avg placement · 3 games
AluneSentinel
Alune + Sentinel 1.00 avg placement · 3 games
AluneTaric
Alune + Taric 2.00 avg placement · 3 games
The main board above stops at 9 units: reaching a 10th slot needs level 10, which on its own already correlates strongly with a good placement. Below, the average placement of games with this base board plus one or two extra units, shown as a correlation to interpret, not a causal recommendation.

Augment path

Data unavailable. Riot's API doesn't populate the augments field for this set — verified directly on the collected sample (the "augments" field doesn't even appear in the response, across 23,000+ real participants checked). The field does exist in the official schema and worked on older sets, so this probably isn't permanent — this section will activate automatically as soon as it fills in again.