Full composition
Item combos — main carries (top 10)
| Combo | Avg placement |
|
4.73 |
|
5.79 |
|
4.05 |
|
6.00 |
|
6.00 |
|
5.43 |
|
5.29 |
|
5.00 |
|
7.00 |
|
4.50 |
Seen on the TOP ladders
EUW
Brising#SNG
GRANDMASTER
217 LP
1
EUW
Audition#EUW
MASTER
195 LP
1
NA
A Long#hehe
GRANDMASTER
432 LP
1
NA
Cheche#tefet
GRANDMASTER
303 LP
1
NA
VN TDD111#111
MASTER
180 LP
1
BR
JuanGhurkas#Doom
GRANDMASTER
226 LP
1
KR
dunizuni#ema50
CHALLENGER
544 LP
1
EUW
blah blah blah#tft
GRANDMASTER
448 LP
2
EUW
drum n bass#lol
MASTER
156 LP
2
NA
ACAD wasian#NA2
GRANDMASTER
278 LP
2
NA
RYT Shaco#NA1
MASTER
168 LP
2
NA
Jjchen101#101
MASTER
108 LP
2
NA
FL wigwugg#111
MASTER
79 LP
2
BR
Arise#TFT
MASTER
32 LP
2
KR
dunizuni#ema50
CHALLENGER
544 LP
2
KR
팔차선 꼬봉#KR1
GRANDMASTER
373 LP
2
EUW
Canbizz#EUW61
GRANDMASTER
256 LP
3
EUW
qsedkwj#9999
MASTER
194 LP
3
NA
Mismatched Socks#NA2
MASTER
260 LP
3
KR
BearRock#곰돌돌
GRANDMASTER
176 LP
3
Matchups vs
Board variants
Baseline
33% of games
6.15 avg placement
2% of games
2.00 avg placement
2% of games
5.12 avg placement
Real versions of this comp's final board: which exact group of champions shows up together, how often, and the average placement of those games. Not a game-by-game history (Riot only exposes the end-of-game board, never how it got there): a comparison of builds, not a timeline.
Board add-ons (9th/10th unit)
Base board — 7 units
6.15 avg placement · 133 games
+1 unit (8 total)
Ivern
2.00 avg placement · 9 games
Alune
1.88 avg placement · 8 games
Azir
2.43 avg placement · 7 games
Soraka
3.00 avg placement · 7 games
Kennen
2.86 avg placement · 7 games
+2 units (9 total)
Alune + Kennen
1.67 avg placement · 3 games
Alune + Sentinel
1.00 avg placement · 3 games
Alune + Taric
2.00 avg placement · 3 games
The main board above stops at 9 units: reaching a 10th slot needs level 10, which on its own already correlates strongly with a good placement. Below, the average placement of games with this base board plus one or two extra units, shown as a correlation to interpret, not a causal recommendation.
Augment path
Data unavailable. Riot's API doesn't populate the augments field for this set — verified directly on the collected sample (the "augments" field doesn't even appear in the response, across 23,000+ real participants checked). The field does exist in the official schema and worked on older sets, so this probably isn't permanent — this section will activate automatically as soon as it fills in again.