Druid Balance: level 60 build, talents, rotation and DPS
This is what our simulator gets for the Druid Balance at level 60: the gear the optimizer finds among the items known from the beta, the preset talents, the rotation followed and the damage of every ability over a 180-second fight against a stationary boss.
440 DPSAverage DPS
#13Rank of 21
19.6%Crit
454Spell power
Rotation
Keep Moonfire and Insect Swarm up.
Starfire as the filler.
Wrath to alternate and benefit from Eclipse.
Mana potions and the mana gem.
Observed opening
The first 14 seconds of the simulated fight: the hits that deal direct damage, in order.
Genesis5/5Increases the periodic damage and healing done by your spells and abilities by 5%.
Improved Wrath5/5Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.
Improved Moonfire2/2Increases the damage and critical strike chance of your Moonfire spell by 10%.
Moonglow3/3Reduces the Mana cost of your damaging spells by 25%.
Nature's Majesty2/2Increases your critical strike chance with spells and melee attacks by 4%.
Nature's Reach2/2Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.
Nature's Splendor1/1Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
Improved Starfire5/5Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.
Insect Swarm1/1The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 sec.
Vengeance5/5Increases the critical strike damage bonus of your Arcane and Nature spells by 100%.
Eclipse3/3Your Wrath spell reduces the cast time of your next 2 Starfire spells by -0.50 sec. Stores up to 4 charges. Lasts 15 sec.
Nature's Grace1/1All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
Moonfury5/5Increases the damage done by your Arcane and Nature spells by 10%.
Moonkin Form1/1Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party members within 45 yards have their Critical Strike chance increased by 3%, exclusive with Leader of the Pack. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Restoration 10 points
Furor5/5Gives you a 100% chance to gain 10 Rage when you shapeshift into Bear Form or Dire Bear Form. When you shift into Cat Form, you will regain 100% of the Energy you had when you were last in Cat Form, plus 10 Energy for each second you spent not in Bear Form, Cat Form, or Dire Bear Form, up to a maximum of 100 Energy.
Naturalist5/5Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.
A 180-second fight against a stationary level-63 boss, the raid buffs and consumables of the class's family, a standard race, item effects on. Level-60 base stats and several Classic values are estimates, flagged in the simulator. Results will move with the game.
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