Holy is the Healer specialization of the Priest in WoW: Forever. This page summarizes its talent tree as it appears in the game client (build 1.60.1.70753); the role is the one stated by the Icy Veins guide for the specialization.
The simulator does not rank healers yet, so we show no figure for Holy Priest. The guide gives the talent build, the rotation read from the client's numbers and the stat priorities.
Our simulator's build uses 51 points, split Discipline 20 / Holy 31. Open this build in the talent calculator →
There is no simulated gear list for healers: the simulator does not model healing over a full fight yet. Stat priority: Healing Power > Mp5 > Spirit. Full gear and enchantments →
Opening: Prayer of Mending on cooldown (10 s cooldown): a bouncing heal for 390 mana ; Renew on the tank and anyone taking steady damage: it is the most efficient heal (3.35 healing per mana, instant) ; Greater Heal as the main heal (3.18 per mana, 753 healing per second on a 3 s cast); Heal (4 s, 3.24) only when nothing is pressing. Full rotation →
The first talent point comes at level 10, then one per level up to 51 at level 60. The guide gives the talent order step by step (derived from the level-60 build, not tested while leveling), the dungeons of each level band and the spec's best item in each. See the leveling →
Our dungeon finder shows, for every dungeon, the best item for this spec according to the simulator's stat weights. Best dungeon items →
Level-60 healing build (51 points) put together by BrokenMeta from the talent descriptions: the simulator does not model healing yet, so this build is not simulated.
The class's three trees, with the talents of the level-60 build (51 points) in colour and all the others in grey. The small number on the left of each row is the points you must have spent in the tree to reach it, and each talent's badge shows the points invested. This section is fixed: it does not move and does not depend on the calculator.
Rank 3/3: Increases the amount healed by your Renew spell by 15%.
Rank 5/5: Increases the critical effect chance of your Holy spells by 5%.
Rank 5/5: Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.
Rank 3/3: Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.
Rank 3/3: Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.
Rank 1/1: Each time you heal a target other than yourself with Flash Heal, you are healed for 50% as much. This healing generates no threat.
Rank 1/2: When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.
Rank 1/1: Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
Rank 5/5: Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.
Rank 3/3: Increases the amount healed by your spells by 10%.
Rank 1/1: Places a spell on the target that heals them for … the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Rank 5/5: Increases the damage and healing of your instant cast spells by 5%.
Rank 3/5: Increases your total Intellect by 6%.
Rank 2/2: Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
Rank 3/3: Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.
Rank 1/1: When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.
Rank 3/3: Increases the damage absorbed by your Power Word: Shield by 20%.
Rank 3/3: Allows 50% of your Mana regeneration to continue while casting.
The first talent point comes at level 10, then one per level: 1 point at level 10, 11 at level 20, 21 at level 30, 31 at level 40, 41 at level 50 and 51 at level 60. A row of a tree opens for every 5 points spent in that tree.
Derived order: the simulator does not rank healers, so the order follows the rows of the tree, top to bottom, from the level-60 build. It was not tested while leveling a character: it is a starting point, to be revisited with the released game's data.
Levels 1 to 9: no talent point yet, the first one comes at level 10.
Take: Improved Renew. See the tree at this step →
Take: Improved Renew ×2, Twin Disciplines ×5, Holy Specialization ×3. See the tree at this step →
Take: Holy Specialization ×2, Mental Strength ×3, Divine Fury ×5. See the tree at this step →
Take: Martyrdom ×2, Mental Agility ×3, Inner Focus, Improved Power Word: Shield ×3, Meditation. See the tree at this step →
Take: Meditation ×2, Inspiration ×3, Improved Healing ×3, Holy Binding, Litany of Light. See the tree at this step →
Take: Spirit of Redemption, Spiritual Guidance ×5, Spiritual Healing ×3, Prayer of Mending. See the tree at this step →
No simulated gear list for healers: the simulator does not model healing over a full fight yet, so recommended items are not shown here.
Figures come from our simulator, not from players: they move with patches.
In order of importance, according to Icy Veins (level 30).
Healing is not simulated in combat. This rotation is derived from the client numbers (base heal, healing-power coefficient, mana, cast time) at 350 healing power and without talents: it gives an efficiency order, not a simulation result.
Healing is not simulated yet: this is the healing rotation Icy Veins recommends (level 30), reworded.
Agreed with Icy Veins: Greater Heal or Heal for the bulk, Renew against steady damage, Flash Heal kept for emergencies (it costs more mana for less healing). The client numbers add the efficiency order (Renew, Heal, Greater Heal, Flash Heal), the value of Binding Heal on two targets and of Prayer of Mending, which the guide does not quantify. Computed without a combat simulation, at 350 healing power and without talents.
Computed from the client numbers at 350 healing power, without talents. "Healing per mana" compares mana efficiency; "healing per second" counts at least 1.5 s per spell (the minimum time between two spells); area spells are shown for one target, then for all targets hit.
| Spell | Cast | Mana | Healing per cast | Healing per mana | Healing per second | All targets |
|---|---|---|---|---|---|---|
| Renew | instant | 410 | 1,372 | 3.35 | 915 | |
| Heal | 4 s | 450 | 1,458 | 3.24 | 364 | |
| Greater Heal | 3 s | 710 | 2,260 | 3.18 | 753 | |
| Flash Heal | 1.5 s | 380 | 1,052 | 2.77 | 701 | |
| Binding Heal | 1.5 s | 380 | 992 | 2.61 | 661 | ×2 : 5.22 |
| Power Word: Shield absorb | instant | 500 | 942 | 1.88 | 628 | |
| Prayer of Healing | 3 s | 1,070 | 749 | 0.70 | 250 | ×5 : 3.50 |
Talent spells or spells without a usable number in the client: Prayer of Mending, Penance, Holy Nova, Power Infusion.
Level-60 healing gear is not computed yet: the simulator does not model healing. The dungeon and raid pages let you browse loot by item type and stat.
Icy Veins guide dated 2026-10-02, read on September 21, 2026.
Healing is not simulated: these are the client consumables that raise healing, intellect, spirit or mana.
These are the deepest talents in the tree: they require 30 points already spent in the specialization. Official game text, at maximum rank.
Places a spell on the target that heals them for … the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Open Priest in the talent calculator
Spend your 51 points, compare the three specializations and share your build by link.
Talent data comes from the game client. The level-60 build, gear, stats and rotation come from our simulator and are validated by DPS measurements; the rotation is compared with the Icy Veins guides, written before launch for level 30. Healing is not simulated. This data will change with future patches.