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LEVEL 60 RANKING

Mage Arcane: level 60 build, talents, rotation and DPS

This is what our simulator gets for the Mage Arcane at level 60: the gear the optimizer finds among the items known from the beta, the preset talents, the rotation followed and the damage of every ability over a 180-second fight against a stationary boss.

452 DPSAverage DPS
#12Rank of 21
20.6%Crit
448Spell power

Rotation

  1. Arcane Missiles (channeled) as the main spell.
  2. Arcane Power on cooldown.
  3. Arcane Blast is not cast: its stacks cost too much mana over a boss fight.
  4. Evocation and the mana gem for mana.

Observed opening

The first 14 seconds of the simulated fight: the hits that deal direct damage, in order.

2 sArcane Missiles4 sArcane Missiles5 sArcane Missiles6 sArcane Missiles7 sArcane Missiles9 sArcane Missiles10 sArcane Missiles11 sArcane Missiles12 sArcane Missiles13 sArcane Missiles14 sArcane Missiles

Damage by ability

AbilityShareDPSCasts / minCrits
Arcane Missiles 99.5% 450.112.230%
Smokey's Lighter 0.5% 2.10.7—

Active buffs

8%Arcane Power16%Clearcasting

Talents chosen

Arcane 31 points

  • Arcane Focus 5/5Improves your chance to hit with Arcane spells by 5%.
  • Improved Channeling 1/5Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.
  • Arcane Concentration 5/5Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
  • Arcane Subtlety 2/2Reduces your target's resistance to all your spells by 15 and reduces the threat caused by your Arcane spells by 30%.
  • Arcane Blast 1/1Blasts the target with energy, dealing 54 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
  • Arcane Impact 3/3Increases the critical strike chance of your Arcane spells by 6%.
  • Arcane Meditation 3/3Allows 50% of your Mana regeneration to continue while casting.
  • Missile Barrage 1/1Gives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
  • Arcane Mind 5/5Increases your Intellect by 10% and increases the critical strike damage bonus of your Arcane spells by 100%.
  • Presence of Mind 1/1When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
  • Arcane Instability 3/3Increases the damage done by your spells by 3% and your critical strike chance by 3%.
  • Arcane Power 1/1For the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.

Fire 20 points

  • Improved Fireball 5/5Reduces the casting time of your Fireball and Frostfire Bolt spells by 0.5 sec.
  • Incineration 3/3Increases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 6%.
  • Wake of Fire 2/2Reduces the cooldown of your Fire Blast spell by -2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30 sec by 50%.
  • Ignite 5/5Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
  • Improved Scorch 2/3Your Scorch spell has a 67% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
  • Master of Elements 3/3Your Fire and Frost critical strikes will refund 30% of their base mana cost.

Level 60 gear

SlotItemSource
HeadDreadmist MaskScholomance — Darkmaster Gandling
NeckChoker of the Fire LordMolten Core — Ragnaros
ShouldersShroud of the NathrezimStratholme
BackSpritecaster CapeBlackrock Depths — Houndmaster Grebmar
ChestAcumen RobesMaraudon — Twisted Evils
WristsSpidertank OilragGnomeregan — Electrocutioner 6000
HandsDreadmist WrapsScholomance
WaistSatyrmane SashMaraudon — Lord Vyletongue
LegsDreadmist LeggingsStratholme — Baron Rivendare
FeetOmnicast BootsBlackrock Depths — Golem Lord Argelmach
Ring 1Ring of Spell PowerMolten Core
Ring 2Blackstone RingMaraudon — Princess Theradras
Trinket 1Talisman of Ephemeral PowerMolten Core
Trinket 2Smokey's LighterStratholme — The Great Fras Siabi
Two-handMechanic's PipehammerGnomeregan — Data Rescue
Held in off handOrb of the Forgotten SeerScarlet Monastery — Bloodmage Thalnos

Item effects simulated

Smokey's LighterEphemeral PowerIncrease Spell Dam 18

Character stats

62Strength68Agility146Stamina320Intellect218Spirit448Spell power20.6%Crit2.0%Hit5 713Mana

Assumptions

A 180-second fight against a stationary level-63 boss, the raid buffs and consumables of the class's family, a standard race, item effects on. Level-60 base stats and several Classic values are estimates, flagged in the simulator. Results will move with the game.

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