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WHICH RACE TO PICK

Which race should a Hunter pick in WoW: Forever?

8 possible racesRacials: game clientLevel 60 simulatorUpdated October 27, 2026

The Hunter can be played by 8 races. For each one, here are its racial abilities as the game client describes them and, for the simulated specs, the DPS gap these racials create against the best race.

Which race deals the most damage?

For each simulated spec: the DPS gap against the best race. Only the racials read from the client count: each race's base stat bonuses are not published in the tables and are not accounted for (all races start from the same stats).

Beast Mastery

RaceDPS gap (± error)
Orc Horde Best 0.0 % ± 0.02
Night Elf Alliance −0.9 % ± 0.02
Human Alliance −0.9 % ± 0.02
High Order Skyborne / Windshaper Skyborne Alliance / Horde −1.5 % ± 0.02
Dwarf Alliance −1.7 % ± 0.02
Troll Horde −2.0 % ± 0.02
Tauren Horde −2.9 % ± 0.02

Marksmanship

RaceDPS gap (± error)
Night Elf Alliance Best 0.0 % ± 0.02
High Order Skyborne / Windshaper Skyborne Alliance / Horde −0.4 % ± 0.02
Human Alliance −0.5 % ± 0.02
Troll Horde −1.0 % ± 0.03
Orc Horde −1.0 % ± 0.03
Dwarf Alliance −1.0 % ± 0.02
Tauren Horde −2.3 % ± 0.02

Survival

RaceDPS gap (± error)
Orc Horde Best 0.0 % ± 0.02
Night Elf Alliance −0.8 % ± 0.02
Human Alliance −0.8 % ± 0.02
Dwarf Alliance −0.9 % ± 0.04
High Order Skyborne / Windshaper Skyborne Alliance / Horde −1.1 % ± 0.03
Troll Horde −1.7 % ± 0.02
Tauren Horde −2.3 % ± 0.02

"Equivalent": the gap with the best race is within the simulation's error margin. Only racials that change damage are simulated; the others (resistances, escapes, movement, professions) are listed below.

Method and limits
  • For each spec, the same character (gear, talents, consumables from the level 60 ranking) is simulated with every possible race: 180 seconds against a stationary level 63 boss, 20000 runs per race and per variant (in 5 batches for the error).
  • Racials come from the game client tables (build 1.60.1.69913): Forever reworked those of WoW Classic. Weapon specializations were replaced by critical strike chance (Human, Orc) or critical damage (Dwarf), and several racials are new (Elune's Light, Wind Blessed...). The October 15 racial rework (build 1.60.1.70425) is included, and so are the changes Blizzard announced on October 26 and 27, 2026 for the launch (Ruthless, Human Spirit, Earth Fury and Savage removed, Endurance, Command, Artisan's Precision, Blood Fury, Berserking, Wind Blessed), which are not in the tables read yet and are applied from the announcement.
  • Simulated: Ruthless (Human, +1% crit), Artisan's Precision (Dwarf, +1% hit), Command (Orc, +5% damage of Warlock and Hunter pets), Blood Fury (2 min), Berserking (15 s) and Eureka! (Gnome, 8 s of +10% damage every 120 s: without the 10% cost cut) as temporary damage bonuses, Elune's Light, Wind Blessed (+2% haste), The Human Spirit (+10% Spirit), Expansive Mind (mana). Savage, Earth Fury and Endurance's critical damage no longer exist.
  • Not simulated: Eureka!'s 10% cost cut, Undead Touch of the Grave (a health drain, with a 15 s internal cooldown, worth a few DPS at most), bonuses against Beasts and Elementals (the simulated fight is against a single boss), and the Tauren's extra health.
  • Each race's base stat bonuses (strength, agility, etc.) are not in the tables read: they are the Classic values taken from the open-source simulator WoWSims (MIT licence, github.com/wowsims/classic), not confirmed for Forever; the Skyborne have none. A racial you press (Blood Fury, Elune's Light, Berserking) is used at the best moment among four possible starts (0.2 s, 20 s, 60 s, 120 s), as a player would line it up with their other cooldowns.

Hunter races and their racials

The descriptions come from the game client. The label says whether the simulation accounts for them.

Human Alliance

  • Perception utility, no effect on DPS

    Dramatically increases stealth detection for 20 sec.

    Duration 20 s · Cooldown 180 s
  • Ruthless simulated

    Increases your critical strike chance with all spells and attacks by 1%.

  • The Human Spirit simulated

    Spirit increased by 10%.

  • Will to Survive utility, no effect on DPS

    Instantly removes all Stun effects.

    Cooldown 180 s

Orc Horde

  • Blood Fury simulated

    Increases Attack Power and Spell Power by 10% for 15 sec.

    Duration 15 s · Cooldown 120 s
  • Hardiness utility, no effect on DPS

    Duration of Stun effects on you reduced by 20%.

  • Shatter Curse utility, no effect on DPS

    Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.

    Duration 8 s · Cooldown 180 s
  • Command simulated

    Increases the damage of your Warlock and Hunter pets by 5%.

Dwarf Alliance

  • Find Treasure utility, no effect on DPS
  • Stoneform utility, no effect on DPS

    Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.

    Duration 8 s · Cooldown 180 s
  • Big Game Hunter damage, not simulated

    Damage dealt versus Beasts increased by 5%.

  • Artisan's Precision simulated

    Increases your chance to hit with spells and attacks by 1%.

Night Elf Alliance

  • Shadowmeld utility, no effect on DPS

    Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.

    Cooldown 10 s
  • Quickness utility, no effect on DPS

    Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.

  • Wisp Spirit utility, no effect on DPS

    Transform into a wisp upon death, increasing movement speed by 75%.

  • Elune's Light simulated

    Increases your critical strike chance with all spells and attacks by 10% for 15 sec.

    Duration 15 s · Cooldown 180 s

Tauren Horde

  • War Stomp utility, no effect on DPS Duration 2 s · Cooldown 90 s
  • Endurance utility, no effect on DPS

    Total Health increased by 5%.

  • Cultivation utility, no effect on DPS

    Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once.

  • Plainsrunning utility, no effect on DPS

    Gain 2% increased movement speed every 5 sec spent moving, up to a maximum of 60% increase. Taking damage or standing still will reduce this effect. It no longer increases the speed of your mount.

Troll Horde

  • Berserking simulated Duration 15 s · Cooldown 180 s
  • Regeneration utility, no effect on DPS

    Health regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.

  • Beast Slaying damage, not simulated

    Damage dealt versus Beasts increased by 5%.

  • Rapid Regeneration utility, no effect on DPS

    Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.

    Duration 6 s · Cooldown 180 s

High Order Skyborne Alliance

  • Read Leyline utility, no effect on DPS

    Tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 50% for 15 sec. It cannot be used while Innervate is active, and Innervate replaces it as the stronger effect. Used at a Ley Line, it also grants Attuned for 1 hour: while Attuned, Read Leyline increases regeneration by 100%. Attuned persists through death and is removed upon entering a raid.

    Cooldown 120 s
  • Walk on Air utility, no effect on DPS

    Glide downward through the air for 10 sec while controlling your direction of travel.

    Duration 10 s · Cooldown 90 s
  • Elemental Insight damage, not simulated

    Damage dealt versus Elementals increased by 5%.

  • Wind Blessed simulated

    Increases your spellcasting, melee, and ranged Haste by 2%.

Windshaper Skyborne Horde

  • Walk on Air utility, no effect on DPS

    Glide downward through the air for 10 sec while controlling your direction of travel.

    Duration 10 s · Cooldown 90 s
  • Elemental Insight damage, not simulated

    Damage dealt versus Elementals increased by 5%.

  • Wind Blessed simulated

    Increases your spellcasting, melee, and ranged Haste by 2%.

  • Skysight utility, no effect on DPS

    Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement speed by 15% for 15 sec. Used at an elemental convergence, it also grants Charged for 1 hour: while Charged, Skysight increases movement speed by 30%. Charged persists through death and is removed upon entering a raid.

    Duration 15 s · Cooldown 120 s

Frequently asked questions

What is the best race for a Beast Mastery Hunter in WoW: Forever?

In our simulation, Orc deals the most DPS as a Beast Mastery Hunter with its racials; the lowest-placed race, Tauren, is about 2.9% behind. These gaps are small: play the race you prefer unless you chase the last percent.

What is the best race for a Marksmanship Hunter in WoW: Forever?

In our simulation, Night Elf deals the most DPS as a Marksmanship Hunter with its racials; the lowest-placed race, Tauren, is about 2.3% behind. These gaps are small: play the race you prefer unless you chase the last percent.

What is the best race for a Survival Hunter in WoW: Forever?

In our simulation, Orc deals the most DPS as a Survival Hunter with its racials; the lowest-placed race, Tauren, is about 2.3% behind. These gaps are small: play the race you prefer unless you chase the last percent.

Can I pick any race?

No: the race and class combinations come from the game client. Alliance and Horde races do not mix, and the Skyborne have their own classes.

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